Maturi0n's Comments
| Changeset | When | Comment |
|---|---|---|
| 175327166 | about 1 month ago | This is vandalism and violates on the ground truth. OSM shall be politically neutral. |
| 158284605 | about 1 year ago | Ernsthaft? Ich wohne in der Nähe und hab noch nie von diesem Namen gehört. |
| 142009526 | about 2 years ago | I did not replace the Romanian name. I only moved it to name:ro and put the Russian name into name:ru. The reason for this is, that the location is marked to be within the borders of the PMR and we need consistency. The local community in the PMR decided a long time ago to use Russian in the main name tag. OSM has the principle to follow what "is used on the ground", regardless of politics. And in the PMR, Russian is really the main language on the ground. I'm not in any way against the Romanian language. In fact, it was actually me who added Romanian names throughout the PMR. I think ~ 70% of all Romanian names (in name:ro) in the PMR were added by me alone. Although I'm located in Germany, I've been to the region many times and have a strong interest in Moldova (and the PMR). |
| 128257586 | about 3 years ago | Hi, I'm curious about the book you mentioned about Abkhaz geographical names. Which book is it exactly? |
| 101436166 | almost 4 years ago | Danke für diese Bearbeitung. Ich hab mich einfach nicht getraut, diese Bezeichnung in OSM einzupflegen, obwohl das wirklich der lokale Name ist. |
| 108706565 | over 4 years ago | Der Name Welsch-Bern in "name:de" ist ja wohl ein Witz, oder? Bitte in old_name:de verschieben. |
| 102823289 | over 4 years ago | Stop such vandalism, please. |
| 44593234 | about 5 years ago | Alright, found what you meant. |
| 44593234 | about 5 years ago | Which object was tagged incorrectly? |
| 93494955 | about 5 years ago | It's common practice to add Russian names to places in Ukraine since the beginning of the project. There are hundreds of thousands of name:ru-Tags in Ukraine. Russian street names are widely used by locals and on websites of businesses etc. You are not OSM-UA, you are a regular user. It is not you who decides what's necessary and what's not. And you talking about "Ruzzian-Nazzi names" just shows what your motivation is. |
| 93494955 | about 5 years ago | It is widely spoken (also added on Google Maps). And OpenStreetMap is not the place for politics either. |
| 90448168 | over 5 years ago | Why did you delete forest/wood areas around Leningor/Akhalgori? |
| 86905786 | over 5 years ago | Stop doing this kind of vandalim please. It's in violation of OSM's "on the ground rule". |
| 76918733 | about 6 years ago | First of all, no, Georgians were never the majority of the population in South Ossetia, at least in the last few centuries. They were 28.9% of the population back in 1989 according to the last Soviet census, while in 1926 Georgians made up 25.9% of the population. By 1989, Georgians had a slight majority in Leningor/Akhalgori district (53.8% vs 44.2% Ossetians), while in all other districts they were a minority. In the Java/Dzau area, Georgians were less than 6%. Anyway, this is not what is relevant here. This is not about politics and not about historic demographics. This is also not about supporting or opposing independence of South Ossetia. This is simply about what is *currently* the "ground truth". And the current ground truth is that you will not find any Georgian signs there and the separatists are in power. I don't want to make a political statement here (although I strongly condemn ethnical cleansings in South Ossetia). On-the-ground truth is the main factor that matters here. A map shall help you navigating and display the actual facts on the ground. |
| 76918733 | about 6 years ago | OSM generally follows the so called "on-the-ground" truth and tries to stay out of politics that way. That means, no matter of the political situation, the main name tag contains a name in the language(s) used locally on signs, buildings, etc. In this case, it'd probably both Ossetian and Russian, though the local community chose Ossetian only. There has been a long discussion about this topic. Please also note that in general, edits of this type (like changing the main mapping language of a region) should never be done without consulting the local community and finding a consensus. Even if a change in mapping policy was to be decided, such a change would require a lot more effort than changing the names of a few larger settlements. Otherwise we will end up with a highly inconsistent map on which can easily become unsable. |
| 76918733 | about 6 years ago | Please stop this. This is vandalism and a violation of OSM's on the ground rule. |
| 76658869 | about 6 years ago | Hello. Well. Most street signs use "str." instead of "Strada"/"strada". (abbreviations are strictly not wished on OSM though) I am not against using the lower-case version in general. But what I did here, is restoring the current mapping standard. Over 98% of street names in Moldova in OSM start with upper-case letters. This is especially true after Anatolie Golovco with his company, LightCyphers, basically remapped all of Moldova and established the upper case spelling as the standard in Moldova. I think if this going to be changed, we need some consultations and special tools/editors to do that. This cannot be done manually in iD. I have written my own OSM Editor to edit name tags, which could theoretically do that. |
| 73227456 | over 6 years ago | *when you enter the security zone |
| 73227456 | over 6 years ago | There is no visible change when you, for example enter the security from both sides. When you drive from Chisinau to Bender, the only visible checkpoint you will pass is the one at the de-facto border close to Bendery. When you drive from Tiraspol to Bendery, there is no security control or checkout at all. dange_area simply doesn't reflect the situation on the ground. |
| 73227456 | over 6 years ago | I'm doing this edit _because_ I've spent several months living in Tiraspol, Bender(y) and Chisinau and crossed the border numerous times. I know what it's like there.
Also, danger_area is normally used for places like shooting ranges or military bases and it also completely destroys rendering for a large region. |