Gregory Peony's Comments
| Changeset | When | Comment |
|---|---|---|
| 164179479 | 9 months ago | in the SE you accurately mapped footpritns with a more complex shape, well done. For round buildings or those which share the same shape copyying and pasting footprints can actually make things faster and more condidtent, just be sure to only use that technique for features with the same shape.
|
| 164090543 | 9 months ago | Many of these footprints outline multiple buildings. 1 building per footprint please.
|
| 164175260 | 9 months ago | I think that WAY: 1372122262 is just a square building at an angle. The imagery makes it appear the way you mapped it when zoomed in very close. Zooming out a little gives you better shape and orientation information; it should supercede what you see when zoomed in very close. Zooming in helps you place nodes accurately.
|
| 164175260 | 9 months ago | THanks for improving the accuracy of some of the exisitng footprints here. If you can identify which building a footprint is trying to represent, please modify them by disconnecting the shared nodes and dragging them to accurate loactions etc. instead of deleting them and replacing them with new ones.
|
| 159460283 | 9 months ago | Many of these footprnits share nodes. To prevent this hold alt so that your cursor doesn't snap to map data. Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
|
| 159460177 | 9 months ago | These buildings are valid but not accurate. buildings need to be drawn accurately enough before tagging and squaring or some corners may not be squared. Please see my project comment for a building mapping procedure.
|
| 164179706 | 9 months ago | Thanks for modifying some of these footprints; it looks like you improved their accuracy.
|
| 164092137 | 9 months ago | Highways overlap buildings here and share common nodes with them. Prepare your area before mapping. reference my project comment and the mapping guide.
|
| 164091848 | 9 months ago | Almost all footprints valid and approritely squared, thoguth they could be more accurate. Generally these are a little oversized and sometimes include the buildings shadow in their size.
|
| 164180145 | 9 months ago | All footprints valid, vast majority accurate.
|
| 164180384 | 9 months ago | The footpritnts here are valid and accurate. You correctly modified the highway to make room for the footprints you added. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
|
| 159483959 | 9 months ago | Only add name tags to features if they have a name. Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
|
| 159717971 | 9 months ago | You added #ClaimsIMCebu2024 as the name of these buildings and an admin boundary. Please do not add name tags to features unless they have a name. Put hashtags in your changeset comments to track them.
|
| 164174405 | 9 months ago | These footprints represent buildings visible in imagery but are not accurate. Please reference my project comment for a building mapping procedure.
|
| 164094120 | 9 months ago | Most of the footprints here represent buildings visible in imagery, but they are not accurate and should be squared. Some footprints outline multiple buildings. Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
|
| 31143768 | 9 months ago | Hi it looks like you've accidentally modified an admin boundary in this changeset. To avoid this you can filter out boundaries via the map features drop down in the map data panel of ID editor, or the filter window of JOSM. I've restored the geometry of the boundary in changeset/164444498. Please keep this feedback in mind when contributing in future. |
| 159453287 | 9 months ago | Hi it looks like you've accidentally modified an admin boundary in this changeset. To avoid this you can filter out boundaries via the map features drop down in the map data panel of ID editor, or the filter window of JOSM. I've restored the geometry of the boundary in changeset/164444498. Do not add name tags to features unless the thing itself has a name. Please keep this feedback in mind when contributing in future. |
| 159717971 | 9 months ago | Hi it looks like you've accidentally modified an admin boundary in this changeset. To avoid this you can filter out boundaries via the map features drop down in the map data panel of ID editor, or the filter window of JOSM. I've restored the geometry of the boundary in changeset/164444498. Please keep this feedback in mind when contributing in future. |
| 160220411 | 9 months ago | Hi it looks like you've accidentally modified an admin boundary in this changeset. To avoid this you can filter out boundaries via the map features drop down in the map data panel of ID editor, or the filter window of JOSM. I've restored the geometry of the boundary in changeset/164444498. Please keep this feedback in mind when contributing in future. |
| 164091710 | 9 months ago | Hi it looks like you've accidentally modified an admin boundary in this changeset. To avoid this you can filter out boundaries via the map features drop down in the map data panel of ID editor, or the filter window of JOSM. I've restored the geometry of the boundary in changeset/164444498. Please keep this feedback in mind when contributing in future. |