Baloo Uriza's Comments
| Changeset | When | Comment |
|---|---|---|
| 144777161 | about 2 years ago | Don't abbreviate refs or names.
|
| 144776820 | about 2 years ago | Should probably be "Historic" and not "HIST"
|
| 124321632 | about 2 years ago | Well, for example, on the north junction, both the onramp and the offramp had tags for forward and backwards lanes despite being oneway. |
| 144641946 | about 2 years ago | Smaller edits with descriptive changeset notes would be appreciated.
|
| 144640805 | about 2 years ago | name= should probably be description= instead.
|
| 144612074 | about 2 years ago | Less intentionally bad edits would go along way to endearing yourself to the locals.
|
| 144598773 | about 2 years ago | Not quite how to fix this... Layer=-1 is below ground. No layer tag is necessary here, just split the way where it enters and leaves the building, the inside part gets tagged tunnel=building_passage
|
| 124321632 | about 2 years ago | Probably a good idea to be mindful of placement=*, lanes=* and *:lanes=* tags, a lot of stuff was pretty nonsensical here.
|
| 144490938 | about 2 years ago | Where are you getting these names from?
|
| 136036545 | about 2 years ago | Doesn't look like the actual route relation got updated. Also did the signs change at all?
|
| 115232843 | about 2 years ago | These buildings don't match the shape on the ground at all... please use more care in the future.
|
| 144327351 | about 2 years ago | That said, geometry could use work. Neatness counts.
|
| 144327351 | about 2 years ago | "made bounding box" is unnecessary information, that's automatic every changeset as it's just the maximum extents of your edits.
|
| 144320518 | about 2 years ago | Could you revisit this and make sure all of these actually line up with what's on the ground? I see multiple buildings that don't match. We shouldn't be blind-importing what's in MapWithAI without adjusting it when it doesn't line up.
|
| 144320559 | about 2 years ago | Could you revisit this and make sure all of these actually line up with what's on the ground? I see multiple buildings that don't match. We shouldn't be blind-importing what's in MapWithAI without adjusting it when it doesn't line up.
|
| 144320618 | about 2 years ago | Could you revisit this and make sure all of these actually line up with what's on the ground? I see multiple buildings that don't match. We shouldn't be blind-importing what's in MapWithAI without adjusting it when it doesn't line up.
|
| 144320680 | about 2 years ago | Could you revisit this and make sure all of these actually line up with what's on the ground? I see multiple buildings that don't match. We shouldn't be blind-importing what's in MapWithAI without adjusting it when it doesn't line up.
|
| 144321031 | about 2 years ago | Could you revisit this, please? It appears you're blind importing building suggestions without actually ensuring that they match the actual geometry on the ground.
|
| 144307851 | about 2 years ago | A building made up of right angles and rectangles should be a pretty easy draw...
|
| 142433715 | about 2 years ago | That's a ref, not a name. Have confirmed on the ground this change isn't accurate. |