User:UW Amy Bordenave/PWG Schema Archive

From OpenStreetMap Wiki
Jump to navigation Jump to search

This page contains a partial export of Draft:Foundation/Local_Chapters/United_States/Pedestrian_Working_Group/Schema from 2025-04-15.

Tagging Guidelines

Sidewalks

  • way Sidewalk Way Tagging:
highway=footway + footway=sidewalk - Indicate sidewalk location
surface=* - Sidewalk surface material
surface=concrete - Concrete surface material
surface=asphalt - Asphalt surface material
surface=* - Any other applicable value
tactile_paving=* - Specify tactile paving presence along crossing way
tactile_paving=yes - Tactile paving is present along the entire way
tactile_paving=no - Tactile paving is not present along the entire way
tactile_paving:colour=* - Specify tactile paving color
lit=* - Lighting presence
width=* - Sidewalk width
incline=* - Incline along way (for hilly areas)
incline=up - Incline upwards along way
incline=down - Incline downwards along way
incline=* - Specific incline values
incline:across=* - Incline across way

Crossings

  • node Crossing Way Tagging Only:
highway=footway + footway=crossing - Indicate crossing location
tactile_paving=* - Specify tactile paving presence along crossing way
tactile_paving=yes - Tactile paving is present along the entire way
tactile_paving=no - Tactile paving is not present along the entire way
tactile_paving:colour=* - Specify tactile paving color


  • way Crossing Node Tagging Only:
highway=crossing - Indicate crossing location
tactile_paving=* - Specify tactile paving presence at curb nodes
tactile_paving=yes - Tactile paving is present at both curbs
tactile_paving=partial - Tactile paving is present at only one curb
tactile_paving=no - Tactile paving is not present at either curb
tactile_paving:colour=* - Specify tactile paving color


  • nodeway Crossing Node and Way Tagging:
crossing:markings=* - Specify presence and type of markings
crossing:markings=no - No markings
crossing:markings=yes - Markings present, type unspecified
crossing:markings=zebra - Zebra markings
crossing:markings=lines - Lines markings
crossing:markings=* - Any other applicable value
crossing:signals=* - Specify presence and type of signalization
crossing:signals=no - No signals
crossing:signals=yes - Signals present, type unspecified
crossing:signals=shared - Vehicle traffic lights only
crossing:signals=dedicated - Dedicated pedestrian traffic signals
button_operated=* - Presence of push button for crossing
traffic_signals:arrow=* - Presence of tactile arrow
traffic_signals:vibration=* - Presence of vibration signals
traffic_signals:floor_vibration=* - Presence of surface vibration signals
traffic_signals:minimap=* - Presence of tactile minimap
traffic_signals:sound=* - Presence of acoustic signals
traffic_signals:sound=no - No acoustic signals
traffic_signals:sound=yes - Acoustic signals present
traffic_signals:sound=locate - Acoustic signals present for finding button only
traffic_signals:sound=walk - Acoustic signals present for walk permission only
crossing:island=* - Presence of pedestrian island
surface=* - Crossing surface material
surface=concrete - Concrete surface material
surface=asphalt - Asphalt surface material
surface=* - Any other applicable value
width=* - Crossing width

Curbs

  • node Curb Node Tagging:
barrier=kerb - Indicate curb location
kerb=* - Specify curb type:
kerb=raised - Raised curb
kerb=lowered - Curb ramp
kerb=flush - Flush curb
kerb=rolled - Rolled curb
tactile_paving=* - Specify tactile paving presence
tactile_paving=yes - Tactile paving is present
tactile_paving=no - Tactile paving is not present
tactile_paving:colour=* - Specify color of tactile paving
kerb:height=* - Specify (raised) curb height
kerb=no - Specify there is no curb
tactile_paving=* - Specify tactile paving presence
tactile_paving=yes - Tactile paving is present
tactile_paving=no - Tactile paving is not present
tactile_paving:colour=* - Specify color of tactile paving

Islands

  • way Traffic Island Way Tagging:
highway=footway + footway=traffic_island - Indicate traffic island location
surface=* - Traffic island surface material
surface=concrete - Concrete surface material
surface=asphalt - Asphalt surface material
surface=* - Any other applicable value
lit=* - Lighting presence
width=* - Traffic island width
incline=* - Incline along way (for hilly areas)
incline=up - Incline upwards along way
incline=down - Incline downwards along way
incline=* - Specific incline values
incline:across=* - Incline across way
tactile_paving=* - Specify tactile paving presence
tactile_paving=yes - Tactile paving is present
tactile_paving=no - Tactile paving is not present
tactile_paving:colour=* - Specify color of tactile paving

Access Aisles

  • way Access Aisle Way Tagging:
highway=footway + footway=access_aisle - Indicate access aisle location
access_aisle:markings=* - Specify presence and type of markings
access_aisle:markings=no - No markings
access_aisle:markings=yes - Markings present, type unspecified
access_aisle:markings=zebra - Zebra markings
access_aisle:markings=ladder:skewed - Skewed ladder markings
access_aisle:markings=* - Any other applicable value
surface=* - Access aisle surface material
surface=concrete - Concrete surface material
surface=asphalt - Asphalt surface material
surface=* - Any other applicable value
lit=* - Lighting presence
width=* - Access aisle width
incline=* - Incline along way (for hilly areas)
incline=up - Incline upwards along way
incline=down - Incline downwards along way
incline=* - Specific incline values
incline:across=* - Incline across way
tactile_paving=* - Specify tactile paving presence along way
tactile_paving=yes - Tactile paving is present
tactile_paving=no - Tactile paving is not present
tactile_paving:colour=* - Specify color of tactile paving

Roadways

  • way Roadway Way Tagging:
highway=* - Indicate roadway location
sidewalk:side=* (sidewalk:left=* | sidewalk:right=* | sidewalk:both=*)
sidewalk:side=no - No associated sidewalk present
sidewalk:side=separate - Associated sidewalk is present and mapped as separate geometry
maxspeed=* - Highway speed limit