OpenStreetBrowser/Landuse- and Building Colors
As you may have noticed, the different Landuses and Buildings get a lot of different colors. Maybe too many, as it's not possible to remember all those colors. It's even hard for me, who I invented this scheme. So I want to restructure the colors.
Current Layout
| Category | Landuse-Color | Building-Color | Values | |
|---|---|---|---|---|
| park | leisure: park landuse: village_green, recreation_ground, grass
| |||
| garden | leisure: common, garden landuse: meadow, farm, farmyard, vineyard, orchardnatural: fell | |||
| natural/forest | landuse: forestnatural: wood | |||
| natural/wetland | landuse: wetland, marsh | |||
| natural/glacier | landuse: glacier | |||
| natural/heath | landuse: scree, heath | |||
| natural/mud | landuse: mud | |||
| natural/beach natural/desert |
landuse: beach, bay, desert | |||
| sport | leisure: golf_course, playground, sports_centre, track, pitch, water_park | |||
| sport | amenity: bicycle_parking, bicycle_rental, shelter leisure: sports_centre, stadium, track, pitch, ice_rink | |||
| cemetery | landuse: cemetery | |||
| education | landuse: school amenity: college, cinema, kindergarten, library, school, theatre, arts_centre, university | |||
| industrial | landuse: quarry, landfill, brownfield, railway, construction, military, industrial amenity: bus_station aeroway: aerodrome, apron power: generator, station, sub_station | |||
| industrial | power: generator man_made: gasometer, wastewater_plant, watermill, water_tower, water_works, windmill, works, reservoir_covered | |||
| military | landuse: military military: barracks, airfield | |||
| military | military: * | |||
| residential | landuse: residential, allotments | |||
| residential | building: residential, apartments, appartments, block, flats | |||
| historic | historic: * | |||
| tourism | tourism: attraction, theme_park, zoo, yes (for building: *) | |||
| health | amenity: pharmacy, baby_hatch, dentist, doctors, veterinary | |||
| emergency | amenity: hospital, emergency_phone, fire_station, police | |||
| communication | amenity: post_office | |||
| public | amenity: government, gouvernment, public_building, court_house, embassy, prison, townhall | |||
| shop | shop: * amenity: marketplace |
For a polygon to get the building color the building=* has to be set to any value (beside 'no').
New Layout
I think it's high time to rework this layout. Also the structure of the menu in the side pane should be restructured. The category/path is indicated by the headlines in the table.
For landuse i made two categories, because in higher zoom levels (>= 15?) more values could be distinguished and indicated by an icon (like cemetery in the current layout).
Values marked with a * still need an icon for the thematic layers, you could help me with it. Best would be an SVG, sized 16x16, transparent background.
| Category | Landuse (low zoom) | Landuse (high zoom) | Building | Values |
|---|---|---|---|---|
| Places - Nature & Recreation | ||||
| park | ||||
| garden | ||||
| forest | ||||
| Services - Gastronomy & Nightlife | ||||
| gastronomy | amenity: biergarten, restaurant, fast_food*, cafe, pub, bar, nightclub*, casino*, brothel*, food_court* | |||
| Services - Health | ||||
Future Ideas
In future also all Nodes, which fit into a category, should get a circle indicating their landuse. But this has to wait until Mapnik has a better way of rotating texts and images, because right now the housenumbers get moved away (the 4 should be on top of the green spot):