rivermont's Comments
| Changeset | When | Comment |
|---|---|---|
| 82216121 | over 5 years ago | Why did you delete this golf course? Did it close? The holes didn't go anywhere; does someone else operate it now? |
| 60957181 | over 5 years ago | Looks like they were traced from the USGS Topo map, but they no longer exist since the quarry tore them up. I have removed them.
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| 70448734 | almost 6 years ago | Hi,
Thank you,
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| 70448856 | almost 6 years ago | It is, actually. Please review tagging guidelines before altering random things that you are not familiar with. |
| 71619669 | almost 6 years ago | Got scammed by formatting up there but hopefully it's still readable. :/ I'm also not sure that this is even TNRIS data, as the landcover I can find on their data portal is NLCD data which is created by USGS (https://data.tnris.org/collection/89b4016e-d091-46f6-bd45-8d3bc154f1fc) |
| 71619669 | almost 6 years ago | > It isn't an import, I made it.
> As the features were created solely by me through geoprocessing and as **I copied them into the map myself** I do not think it qualifies as an import ...
As for quality. There is very little that separates these islands of landcover from the area next to them. Just from a single spot check, ways 699813571, 699812272, 699807593, and 699811350 in no way appear to be differentiated from the surrounding terrain. This data would not make it through any community quality review, had it happened. Bottom line, large imports of data must be reviewed by the local and/or larger community, and I have serious doubts that this would have been approved. |
| 71619669 | almost 6 years ago | Hi,
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| 79610905 | almost 6 years ago | Hi,
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| 58022671 | almost 6 years ago | This seems like it broke a LOT of existing landuse multipolygons... |
| 79196432 | almost 6 years ago | No I traced these by hand. Microsoft building imports are done in the RapiD editor and must be labeled as imports. The dataset is also not available for outside the U.S. osm.wiki/Microsoft_Building_Footprint_Data |
| 78939002 | almost 6 years ago | Added a lot more than a hairdresser; dunno why that's the comment. |
| 63264181 | about 6 years ago | Hi,
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| 78074104 | about 6 years ago | ... the directional prefixes are also not present in TIGER 2017, 2018, or 2019. |
| 69040931 | about 6 years ago | Hi,
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| 70184828 | about 6 years ago | Hi,
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| 77193627 | about 6 years ago | Hi NAZIR-SH, and welcome to OpenStreetMap! Please be careful when editing things. Don't trace over roads that are already on the map, this just creates duplicate features. Also check the type of road that you are adding; most of these are short driveways, not tertiary roads. I have changed these back to the correct road classification. Let me know if you have any questions. Thanks for editing, and keep mapping. --- (Google Translate)
Пожалуйста, будьте осторожны при редактировании вещей. Не отслеживайте дороги, которые уже есть на карте, это просто создает дубликаты объектов. Также проверьте тип дороги, которую вы добавляете; большинство из них - короткие дороги, а не третичные дороги. Я изменил их обратно на правильную классификацию дорог. Дайте знать, если у вас появятся вопросы. Спасибо за редактирование, и продолжайте отображать. |
| 76868869 | about 6 years ago | Hi, is this import discussed somewhere? I can't find anything on the wiki and your source is wrong; these are not buildings. |
| 65493400 | about 6 years ago | Is way/53040848 broadleaved or needleleaved?
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| 76597899 | about 6 years ago | Please stop deleting random features without explanation. "FXFX" does not provide any useful information about what you are doing. Why did you remove these in particular? Have you been there and seen them gone? |
| 76372071 | about 6 years ago | I had not been doing any editing in this area. I found the changeset using a tool claled OSMCha (https://osmcha.mapbox.com), which lets people inspect changesets and and helps with finding potentially problematic changes. I'm not sure what offset problems you were having. The surrounding buildings were traced from Bing, which in this spot has an offset from Maxar of only about 1-2 feet. Any buildings that were in 'green fields' are there because they do not exist anymore. Those should be deleted. You are correct, that sometimes it is faster to delete and recreate then to fix a badly mapped building. However this causes problems for other mappers who try to follow the history of an object, as well for anyone tracking edits in an area. It's just bad practice. |