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Apps endanger OSM hosting by hammering the tiles servers

Matthias,
don't you have some new stats about using of Locus on OSM servers? I'm just asking because for layers 17 and 18 is Locus still blocked, so if there will be any possibility to unblock it for new version (1.13.4 and higher) which have disable ability to download

Apps endanger OSM hosting by hammering the tiles servers

perfectly understand Matthias, I also do not see simple working solution that will not break current working solution. Maybe just put big orange or red rectangle to Tile usage policy page, that describe problematic little bit ... better.

Don't know .. anyway wish you good luck and hope that Locus will not cause any new troubles. I have just ordered new server (unfortunately it will be available after around 10 days), so I hope that till one month, I'll have ready working tile server and will be able to cut off Locus completely from main osm server!

Apps endanger OSM hosting by hammering the tiles servers

you're welcome!

"To me it's always a question of logic, that if I use stuff that is for free, that I look for any policy/readme/license/" - yes for me too, now ..., but look at me before an year, I was ignoring this (true is that before year, Locus used 1000 users so it wasn't such problem and the grow was in Q1 2011 really rapid).

Anyway I think that access thanks to some unique key shouldn't a problem to devs. It should be simple process that allow you to control number of apps that use OSM data and also have contact to them. Anyway I have no experience with this, but for me personally ... when I now add any new map, I always firstly contact owner and discuss with him, so I really don't see a problem in need to firstly contact anyone from OSM community to get access to maps directly from openstreetmap.org server

Apps endanger OSM hosting by hammering the tiles servers

Hi Guys,
I wanna put also some words to this discussion. I'm author of Locus app. As you can see on stats (4.7% of server request), even when app have all requirements from Tile usage policy page, number of users (which is really high) cause such high usage.

I in Saturday released new version 1.13.4, that have completely BLOCKED ability to download data from OSM, allow only viewing and caching tiles. So please, anyone who have access to some user agents stats, check what do Locus after this update

about Vector maps rendering. Exist very nice project MapsForge, that have public library for vector map rendering that is very easy to implement, so many apps may use this. I have own server that generate and distribute vector maps for locus so I hope that usage on OSM server will be low and low.

Also I have today meeting with one friend and we'll probably start creating own tile server for Locus, so at the end, no traffic on OSM servers should be. Anyway I suggest you to do some protection steps to prevent such stupid naive developers like me was, to use your servers without warning and some limiting (locus caused troubles like mobac few months ago)