1. this HAS to be the name, not `y'

    Closed
    #73251730 0 1 0 0
  2. say my name, say my name...

    Closed
    #73251709 0 1 0 0
  3. redundant shortened services here

    Closed
    #73251640 0 1 0 0
  4. unshorten a source

    Closed
    #73251517 0 1 0 0
  5. reveal the secret source!

    Closed
    #73251482 0 1 0 0
  6. service another swede. sven, probably, as samantha is occupied with the grammophone librarian...

    Closed
    #73251465 0 1 0 0
  7. service a misplaced sweden

    Closed
    #73251393 0 1 0 0
  8. expand this, it HAS to be operator. or i'll eat my socks.

    Closed
    #73251288 0 2 0 0
  9. nodes look better merged here

    Closed
    #73248067 0 2 1 0
  10. don't step back! one foot follows the other

    Closed
    #73247916 0 1 0 0
  11. one direction at a time, plz

    Closed
    #73247765 0 1 0 0
  12. follow the flow, take it slow. turning around, no.

    Closed
    #73246979 0 1 0 0
  13. why do mappers do this? it does me head in. well, at least by chance it looks like the flow direction is right for the previously doubled bit.

    Closed
    #73246860 2 1 0 0
  14. one direction only, please. and once per node.

    Closed
    #73246672 0 1 0 0
  15. make three lines intersect, must also be a switch

    Closed
    #73246194 0 2 1 0
  16. rubbish nodes and ways corresponding to nothing, co-located

    Closed
    #73246105 0 0 7 0
  17. co-located node one building

    Closed
    #73245589 0 1 1 0
  18. pile of near- and co-located nodes here harvested

    Closed
    #73245499 0 1 3 0
  19. ugh, what a multipolygon mess. i guess it renders and i'm just seeing editor artefacts. dupe unshared nodes, now shared.

    Closed
    #73245413 0 2 1 0
  20. detach wooded areas after imagery

    Closed
    #73245203 0 2 0 0