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pull out two of these three stacked nodes to reach the house
Closed
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remove dupe, separate loop
Closed
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vague path overlaps
Closed
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two nodes in one
Closed
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hedges messed up
Closed
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only 4 nodes needed for rectangle
Closed
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split loop lose overlap
Closed
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splittin' & joinin' loops
Closed
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junction needs to exist, not floating
Closed
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why did it seem there were dozens overlapping nodes? and with very different numbers? created with iD
Closed
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node out of order!
Closed
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extra node gone
Closed
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node overlap somehow
Closed
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slay a return to centre
Closed
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remove pair of island self-intersections
Closed
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slightly smooth river and remove extra looped node
Closed
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extra node included twice, not at a pylon
Closed
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mangled overly-complex golf mapping, why do they do this?
Closed
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partly detach the twisted road from the woods
Closed
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things always twisting back
Closed