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overlapping stairs
Closed
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not very detailed out-of-position node
Closed
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swat loops
Closed
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nuke badly mapped pokemon fakery. some things are just not worth salvaging.
Closed
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all this backtracing parallelism...
Closed
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split'n'merge
Closed
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redundant overlap
Closed
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snip a doubly-drawn way
Closed
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break weird loops
Closed
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tail that loop
Closed
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split loop
Closed
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self-intersecting pokemon pathmapping
Closed
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an untagged line doing no good and throwing errors
Closed
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this thing was so messed up it should have been purged years ago. the whole nearby area does not match newer imagery and should be remapped. argh.
Closed
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this don't belong here. or anywhere nearby. not like this.
Closed
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oh, don't reach out there.
Closed
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only once around the world plz
Closed
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no, not out to there
Closed
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extended well past where it ends
Closed
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continue smoothing a way i don't believe was intended to do this
Closed