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delete zero-length segment. suspected amazon
Closed
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be nice for this to join itself
Closed
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correct duplicate gate and loop onto itself
Closed
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dupe node from a co-located fence
Closed
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undo joined node a road was pulled into
Closed
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detach trees from road, makes things go backwards here, if i don't exercise a potlatch bug
Closed
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dupe node, smells like amazon even if they won't identify themselves by username and i have to make extra clicks from the potlatch history viewer wasting valuable time i could be writing one-finger rants on this tablet screen kezboard
Closed
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split way and create a junction
Closed
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oh gawd, there are too many of these. how do they even get created like this...
Closed
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one dupe at the longer of two intersecting ways, also by amazon
Closed
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amazon cleanup. might help to actually save me werk before bragging about it. sigh.
Closed
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merge thre additional nodes into an intersection
Closed
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nodes included too often
Closed
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why do people keep adding these backtracks?
Closed
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unjoined way loops on itself
Closed
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extra out-of-order node
Closed
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delete untagged self-intersecting doodles that match no imagery
Closed
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way looped back on itself to intersect
Closed
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split a way mapped like a figure-8. no longer have a physical kezboard and modifiers to clean up the new ways further, as my equipment decides to commit massive failure at once.
Closed
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overshoot again in a rough looking area
Closed