1. two nodes in one

    Closed
    #72327327 0 1 1 0
  2. fix non-junctions and partly detach areas

    Closed
    #72327145 4 3 1 0
  3. buncha non-intersecting loops about here

    Closed
    #72326979 4 3 0 0
  4. oops, that should not have stuck out that far. and how obsolete the geometry looks against the painted lines nowadays. #NotMyProblem

    Closed
    #72326877 0 1 0 0
  5. service road should not veer off in a random direction and back

    Closed
    #72326801 0 1 1 0
  6. overlapping empty node

    Closed
    #72326761 0 1 1 0
  7. remove extra looped node and split loop

    Closed
    #72326743 1 1 1 0
  8. separate and join the loop

    Closed
    #72326528 1 1 0 0
  9. stuck out too far

    Closed
    #72326425 0 1 1 0
  10. delete one of a number of self-intersections here on this long way...

    Closed
    #72326271 0 1 3 0
  11. delete unnecessary and overlapping nodes for a straighter map

    Closed
    #72326114 0 1 2 0
  12. delete an extra node that looped itself

    Closed
    #72326050 0 1 1 0
  13. delete a node that got added and caused an overlap, grrr

    Closed
    #72326003 0 1 1 0
  14. node overlap

    Closed
    #72325788 0 1 1 0
  15. disconnected junction node overlap

    Closed
    #72325622 0 1 1 0
  16. merge footpaths

    Closed
    #72325488 0 1 1 0
  17. node was doubled

    Closed
    #72325317 0 1 1 0
  18. service drive dedupe

    Closed
    #72324998 0 1 1 0
  19. join footpath nodes

    Closed
    #72324984 0 1 1 0
  20. bump onna node, lose the latter

    Closed
    #72324943 0 2 1 0