1. from one path, two

    Closed
    #71483066 1 1 0 0
  2. remove overlap from untagged way (path?)

    Closed
    #71482386 0 2 1 0
  3. driveway junction

    Closed
    #71482045 1 2 0 0
  4. zero-length railway segment

    Closed
    #71481837 0 3 1 0
  5. join the drive! to map the country

    Closed
    #71481534 1 1 0 0
  6. join parking aisles

    Closed
    #71480753 1 1 0 0
  7. fence should not start in the middle of itself

    Closed
    #71480548 0 1 0 0
  8. smooth out what look to be gps glitch pile-ups not confirmed by aerials

    Closed
    #71479553 0 2 20 0
  9. dedupe nodes, ways, areas

    Closed
    #71478985 0 1 1 0
  10. no, you need not make a 360 turn here. unless ya wanna

    Closed
    #71478730 0 1 2 0
  11. big pile-up o' nodes about hyar

    Closed
    #71478464 0 1 3 0
  12. you what?!? split off branch, it's better that way

    Closed
    #71475397 1 1 1 0
  13. extra node, one will do just fine, even then that one isn't needed much

    Closed
    #71474893 0 1 1 0
  14. make paths single ways to avoid routers forcing their victims into a detour to the unmapped bench

    Closed
    #71474676 0 5 0 0
  15. remove zero-length way. imagery hints at a gate here now.

    Closed
    #71474032 0 1 1 0
  16. boop boop a dupe

    Closed
    #71473741 0 2 1 0
  17. out of many, one.

    Closed
    #71473429 0 1 1 0
  18. the nodes have been merged into a singularity.

    Closed
    #71473346 0 1 1 0
  19. join da carpark

    Closed
    #71469780 1 1 0 0
  20. add junction here too

    Closed
    #71469703 1 1 0 0