1. eliminate the return. stub probably should become one-way

    Closed
    #71469639 0 1 1 0
  2. add junction, strip overlap

    Closed
    #71469421 1 1 0 0
  3. delete self-intersection outside where the path is

    Closed
    #71468659 0 1 1 0
  4. ggoollff dduuppee nnooddee

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    #71468529 0 1 1 0
  5. delete pointless untagged way. what remains is pretty bad compared against mapbox, but i don't feel like remapping the world

    Closed
    #71468468 0 0 1 0
  6. add junction, remove untagged overlapping way

    Closed
    #71468243 1 1 1 0
  7. eliminate co-located dupe node, align better to mapbox

    Closed
    #71468182 1 17 1 0
  8. split way to create junction

    Closed
    #71467645 1 1 0 0
  9. create a junction and align better to mapbox

    Closed
    #71467589 1 40 0 0
  10. clicky trigger finger or dirty mouse balls? you decide

    Closed
    #71467212 0 1 1 0
  11. way looped back over itself

    Closed
    #71467166 0 1 0 0
  12. draw a line without NUNS! REVERSE!! REVERSE!!!

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    #71467015 0 1 0 0
  13. remove the bit of the way that doubles back after the junction. for great justice.

    Closed
    #71466944 0 1 0 0
  14. merge co-located nodes

    Closed
    #71466856 0 1 1 0
  15. revert this to the previous not-b0rked version. some minor changes got lost but those were accompanied by wholesale deletion

    Closed
    #71466275 0 70 0 0
  16. remove two co-located nodes atop a third

    Closed
    #71465957 0 1 1 0
  17. separate and join the loop

    Closed
    #71465855 1 1 0 0
  18. trim overlapping unshared fence node

    Closed
    #71465621 0 1 1 0
  19. the nodes, they be too many of them, go away

    Closed
    #71465266 0 1 1 0
  20. join a golf dupe node

    Closed
    #71464647 0 1 1 0