1. Add pedestrian path connecting White Oak Way

    Closed
    #127078168 3 0 0 0
  2. Add drinking fountain, but mark as not operational

    Closed
    #127078122 1 0 0 0
  3. Add paths found on GPX 5063889

    Closed
    #127078042 7 1 0 0
  4. Add paths found on GPX 5063889

    Closed
    #127078019 7 2 0 0
  5. Small geometry fixes

    Closed
    #127020898 0 3 0 0
  6. Add footpaths in the middle of Seascape

    Closed
    #127004736 208 19 0 0
  7. Add address markers. TIGER lookups doesn't show where each unit is. Add more residential roads with names matching the existing signs.

    Closed
    #126952696 42 7 0 0
  8. Tag carports and row houses.

    Closed
    #126900929 0 73 0 0
  9. Add address markers because TIGER lookups doesn't show where each unit is. IF this helps, we shoul add markers to all buildings.

    Closed
    #126900524 13 0 0 0
  10. Add private road up to water towers. Locked gate doesn't let pedestrians through.

    Closed
    #126869550 8 0 0 0
  11. Add social and private-land paths found in GPX 5034810

    Closed
    #126869402 24 4 1 0
  12. Add paths found on GPX 5034810

    Closed
    #126869100 7 2 0 0
  13. Created a waste_basket

    Closed
    #126847310 1 0 0 0
  14. Add paths found on GPX 5026760

    Closed
    #126837706 83 13 1 0
  15. Add informal path, and fix path geometry

    Closed
    #126829094 13 10 4 0
  16. Updated a waste_basket

    Closed
    #126828126 0 1 0 0
  17. Remove accidental node created in changeset 126805231

    Closed
    #126805824 0 0 1 0
  18. Created 2 waste_baskets and a building

    Closed
    #126805231 3 0 0 0
  19. Changing building=terrace which means a townhouse, and isn't right for a terrace-style deck.

    Closed
    #126757384 0 1 0 0
  20. Adjust the trail and fire road so they meet at a ford. (The trail is flooded here)

    Closed
    #126753309 4 2 0 0