b-jazz's Comments
| Changeset | When | Comment |
|---|---|---|
| 87535438 | over 5 years ago | Hello KneeKnocker. Can you fix up the relation for this golf course? The course shouldn't use things like sandtraps and cartpaths as "inner" relations. It's like you are saying everything there is the golf course EXCEPT sand traps, those aren't part of the golf course. If you need some help with understanding inner relations better, let me know. |
| 87308406 | over 5 years ago | Hey Alan, can you take another look at way/29795501? Several nodes got deleted and now the polygon is a figure eight, which I'm guessing isn't what what intended. |
| 85516740 | over 5 years ago | There are some problems with this way. The first is that is intersects and overlaps itself in many places. The second is that it is untagged, so I have no idea what it is. Can you fix it up please? Thx. |
| 82771454 | over 5 years ago | Hi there. Can you take another look at way/780861268. It claims to be a room, but since it crosses over itself, it is impossible to tell if the inner box is a room, or if the outer box (minus the inner donut hole) is the room. It would be good if you could break that way up so that it doesn't do this (technically, ways aren't supposed to intersect with themselves). Thanks. |
| 87104630 | over 5 years ago | Hi Daniel. I'm not sure how or why this change was done, but I have reverted it to move the water way back to its original place. If you need some help with a change, let me know what you were trying to do and I'll see if I can help you get it done. |
| 86680127 | over 5 years ago | Hi there, can you clarify the tagging and geometry of way/815603054 ? It is listed as a gate, but I'm guessing it should be a fence or wall or something. Also, the geometry is drawn in such a way that it doubles back on itself, which isn't allowed. Can you fix that as well? Thanks. |
| 85694417 | over 5 years ago | Hi pwhite. You might want to take a look at node/1787821171#map=14/39.6212/-79.8103
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| 85697020 | over 5 years ago | Are you familiar with the sidewalks in this area? One in particular is drawn in such a way that it doubles back on itself (nodes A-B-C-B-A) and also includes an "incline" tag. I tried to fix the fact that it shouldn't double back on itself, but then the question arose of which way the incline actually points (A-B-C or is it C-B-A) if that makes sense. Is this something you can fix because you might have local knowledge? Thanks (and thanks for the contributions). |
| 81198330 | over 5 years ago | Thanks for the additions, but you might want to know that you shouldn't but anything under the name tag that isn't the actual name of the feature. For instance, way/773920089 shouldn't have a name at all. |
| 84019589 | over 5 years ago | Looks like way/562085214 got messed up during your change. Can you take a look at correct it? I'm not sure what the intent was here. Thanks. |
| 84105542 | over 5 years ago | Hi Richard,
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| 65725843 | over 5 years ago | I suspect that you're right, and that way should be corrected. There were two problems with the way. The first was that it overlapped itself and made reuse of nodes incorrectly. The second is that it is using the same nodes as another path incorrectly. I fixed the first problem, but didn't work on the second problem. |
| 82576960 | over 5 years ago | Can you take a look at the area around way/342802541? Something got messed up during your editing and you might be better suited to clean it up. Thanks. |
| 82537559 | over 5 years ago | Thanks for taking care of this. Much appreciated. |
| 82588930 | over 5 years ago | Hello Importer. Is there any chance you can pause your import and fix some data problems? I see many (most?) of the street addresses aren't properly expanded (i.e "N Main Street" instead of "North Main Street"). I also see a lot of the ways have a node that is duplicated (something like 1-2-3-3-4-5) with the 3 duplicated. It would be great if you could fix those before importing any more, and it would be even better if you could go back and clean up the data already imported. Let me know if you need help. |
| 82537559 | over 5 years ago | Hello Importer. Is there any chance you can pause your import and fix some data problems? I see many (most?) of the street addresses aren't properly expanded (i.e "N Main Street" instead of "North Main Street"). I also see a lot of the ways have a node that is duplicated (something like 1-2-3-3-4-5) with the 3 duplicated. It would be great if you could fix those before importing any more, and it would be even better if you could go back and clean up the data already imported. Let me know if you need help. |
| 79359006 | almost 6 years ago | Hi Stephenbell93, thanks for the contributions. I'm certainly no expert on creating bus lines, so take this with a huge chunk of salt, but I think that bus lines are supposed to be built by using existing paths (roads) and assigning them to a relation. Also, when creating any path, you should know that they aren't supposed to cross over themselves or double back on themselves. If you need to, you should use a new path anytime this is needed. |
| 80714717 | almost 6 years ago | Hi bruceem. Something went wrong with your building in this change. There are only two points for the building, instead of a minimum of four to define a rectangle. Would you like to go back and fix it up? |
| 80876473 | almost 6 years ago | Hey Greg! Thanks for all of the additions to OSM. I wish my town had someone as dedicated as you filling in all of the buildings. I just thought I'd let you know that the editor that you use (iD) has a feature to "square" the buildings. Since most houses/buildings are built with right angles, after you are done drawing the outline, you can hit the letter 'Q' on the keyboard and the corners will all get squared. It makes houses/buildings look really nice. |
| 80090843 | almost 6 years ago | Reverted in changeset/80107574 |