Wednesday and so Mapnik did his thing once more. Finally I get to see what my multipolygon really looks like and if you're going to have a look you will see some errors. In some zoom levels a line is dividing the whole thing and in another you'll see a weird square, but... I think I solved it: I found that some segments of the outer closed way were doubled. I was able to locate and delete them without destroying the whole thing. Strangely enough it didn't work at first, it just got back after I switched briefly to the view tab and back (Yes, I deselected it first), but after I first removed all the tags and then went deleting the way's, it did stick.
By the way: in Kosmos it all looked fine, so also there's no 100% proof of what Mapnik is going to make of it in the end.
In Hilversum some road works finished a month or two ago, they added two roundabouts and changed the flow of traffic slightly in other points. I had my OSMTracker running whilst driving along those roundabouts yesterday evening and I'm planning on correcting them, but they're not of you're average run-of-the-mill type roundabouts. At some points they have 2 lanes, one for turning right and one for driving along for one quarter more. Of course some future navigation freeware has to be able to make heads or tails of it.
This map making thing is not as easy as you would think at first glance. Just the myriade of tags alone is dizzying. No wonder there is a constant debate about them going on. And so many people working on it all with their own idea's about how to do things in OSM. And of course everybody's right too. Only problem is, you'll at some point have to make a decision and that's tough, because most idea's will be cast aside and only one will survive and everybody want it to be his/hers of course.
Well I also have trouble drawing in all the streams we have at Ankeveen, some of them are shrouded by the trees and their locations aren't all accessable. We'll see what I can do in the coming day's, weeks and years.
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