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Changeset When Comment
171897457 3 months ago

Welcome to OSM! The footprint you added here represents a building in the imagery, well spotted! It is however oversized and should be squared. See how I mapped it in https://osmcha.org/changesets/171898110

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

After tracing and tagging features which are likely square or round, please remember to square their corners (q), or circularise them (o), because it is almost impossible and time consuming to draw shapes so percisely by hand. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the iD Editor, you can right click for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size that may occur. In JOSM use the [buildingstools plugin](osm.wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough else shapes will not completely square. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo.

Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171897086 3 months ago

Welcome to OSM! All footprints you added here represent buildings in the imagery but they should be squared and sometimes you only used one half of the roof to map them. Condider the roof shape and how the scene is lit. See how I mapped the northern group in https://osmcha.org/changesets/171898065

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

After tracing and tagging features which are likely square or round, please remember to square their corners (q), or circularise them (o), because it is almost impossible and time consuming to draw shapes so percisely by hand. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the iD Editor, you can right click for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size that may occur. In JOSM use the [buildingstools plugin](osm.wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough else shapes will not completely square. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo.

Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171751299 3 months ago

You're welcome! Thank you for your resopnse and contributions. Mapping the geometry of highways can be where a lot of the effort of mapping them lies. Generally the geometry of the highways you added was good so I could just retag them as I have here https://osmcha.org/changesets/171897397

See osm.wiki/Highway_Tag_Africa for tagging highways in Africa and osm.wiki/Good_changeset_comments for use of changeset comments.

You can use the shortcut ctrl+shift+m to open the measurement panel in ID and measure the width of a highway by drawing a temporary line perpendicular to it. Anything <1.8 m is most likely a path.

It's great that you're contributing as part of mapathons. I encourage all contributors to attend mapathons if they can, and there were also people contributing to the project at the same time as your mapathon while I was doing live validation and providing feedback, so I

171090518 3 months ago

You're welcome, and thank you for your response and explanation of your workflow. I have taken a look at the Japan GSI seamlessphoto layer in this area and think that you made a good decision to use it to obtain footprint shapes; the way the scenes are lit make the roofs more visible than in other sources. Beware that this layer seems to be compriesed of many secenes captured at different angles so buildings not too far from one another may have visible walls on different sides.

Do you know the claimed positional accuracy of that layer? you can check the meta data of a lot of the default soueces here https://livingatlas.arcgis.com/wayback/#active=21485&mapCenter=12.05732%2C25.09106%2C1&mode=explore

I agree that the building shapes are generally correct, just that some could have been mapped slightly smaller and moved to the base of the building.

When mapping with imagery captured at an angle, please position features where they are at ground level. You can map the outline of the roof and then reposition the building to the base of the walls. I recommend you watch this [video about mapping dense urban areas](https://youtu.be/JAPiGntG6fs) and read this [written guide](osm.wiki/Roof_modelling#Typical_errors_in_the_interpretation_of_roof_geometry_from_aerial_images). Most buildings here are not as tall as those in the video but their walls are visible.

It's true that we cannot always know the exact ammount of roof
overhang. In situations like this I think there is a range of accurate building sizes. I tend to aim for ~ 95% of the size of a pitched roof in general when I cannot see a building's walls directly. This allows me to map quite quickly as I don't have to be pixel perfect and allows enough room for other features.

I also like to use multiple imagery layers to aid my interpretation. You may already know these, but I wanted to share a few tips;
1. Lowering the opacity of layer [2] to 50% while aligning it with layer [1] can aid with the process.
2. You can use the shortcut alt+number to toggle the visibility of layers in JOSM.
3. when working with multiple layers via a tasking manager employ a standard message with the sources you use used and paste that into your task comment; many conrtibutors do not use OSMCha, so will likely not know that you used other sources. If you like you can also post your workflow in a project's comments section if you think it'll help others.

You use the buildingstools and extrude working modes, right?

In future I will be more likely to check the sources attributed to changesets, and the JOSM default imagery layers which are only available in certain areas to gain better understanding of the imagery context.

Thank you for your contribution!

171753166 3 months ago

Hi, all footprints you mapped here represent buildings in the imagery. They could be more accurate if you genearally mapped them smaller because pitched roofs tend to overhang building walls.

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171751064 3 months ago

Hi, every footprints you added here represents a building in the imagery but they could be more accurate and should have been squared.

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

After tracing and tagging features which are likely square or round, please remember to square their corners (q), or circularise them (o), because it is almost impossible and time consuming to draw shapes so percisely by hand. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the iD Editor, you can right click for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size that may occur. In JOSM use the [buildingstools plugin](osm.wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough else shapes will not completely square. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo.

Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171751393 3 months ago

Hi, the NE footprint envelopes multiple buildings.

Please do not connect the corners of buildings to other buildings or features such as highways or residential areas. In the iD Editor, hold down the `Alt` key to prevent your cursor from snapping to existing data and accidentally creating shared(grey) nodes. This [video about connected nodes](https://youtu.be/ltn1VOiq5_0) has more information and a guide.

Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171751393

171751603 3 months ago

Hi Anya,

Assuming you were asking if the western most footprint here represents a building my answer is that, yes, it does, and I think that all the footprints you added here represent buildings. It is obscured by vegetation, but there is evidence to support mapping it as a building. I do not know the exact building you are refering to based on your description; you can add fix me tags with custom values to features to make them stand out fixme=*. The best way to point to a specific feature is to provide a link to its history (via the bottom right panel after selecting a feature in OSMCha) like this one. https://pewu.github.io/osm-history/#/way/1428825813 The best way to ensure you recieve feedback regarding your contributions is to make a note of such links and your questions, then ask someone about them during a mapathon.

Sometimes features are obscured by others in imagery e.g. tall buildings, vegetation, shadows, or clouds. Sometimes using another imagery source in these instances can allow you to view the feature of interest directly. Our goal is to map the ground truth accurately, so if the feature is obscured in all available sources, then use what you can see (and other map data) to estimate its shape, size, position and orientation. Think about what space is already occupied by other features e.g. Consider where a tree's trunk meets the ground.

I hope this answers your question. Thanks for your contribution.

171752409 3 months ago

All footprints you mapped here represent buildings in imagery. The Western group of buildings is generally more accurate than the Eastern group which is oversized.

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171751299 3 months ago

Good job modifying features beyond the scope of the project; when you decide to do this please add custom text stating what you did and why to your changeset comment (when saving). This is useful to other contributors. You correctly alligned highways to the imagery and added highways. The highways you mapped should be tagged as paths becasue they appear too narrow for a car to use and there is no evidence of a car having driven on them. Appropriate modifiecation of residential area to avoid overlaps with footpritns. All footprints valid; just remember to exclude the shadow a building casts from its footprint. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171751299

171750716 3 months ago

The footpritns you added here all appear valid but some are oversized.

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171750720 3 months ago

Welcome to OSM! some of the footprints you added are very accurate and I could not have done a better job myself, others however are oversized and are not squared when they should be.

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

After tracing and tagging features which are likely square or round, please remember to square their corners (q), or circularise them (o), because it is almost impossible and time consuming to draw shapes so percisely by hand. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the iD Editor, you can right click for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size that may occur. In JOSM use the [buildingstools plugin](osm.wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough else shapes will not completely square. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo.

Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171750725 3 months ago

The vast majority of building footprints you mapped here are really accurate. Remember to exclude the shadow a building casts from its footprint shape and map the footprint slightly smaller than the roof you see in imagery. Good job on improving the shape of the footprint you mapped earlier. You can press backspace to undo the placement of nodes when mapping lines and areas, or select and move the nodes after tagging, without having to re draw the whole thing. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171750725

171748617 3 months ago

The vast majority of footprints you mapped here are valid however one may be enveloping two buildings and another may infact represent a barrier like a fence or wall (I flagged these). Otherwise remember to square footpritns when appropriate.

Sometimes features are obscured by others in imagery e.g. tall buildings, vegetation, shadows, or clouds. Sometimes using another imagery source in these instances can allow you to view the feature of interest directly. Our goal is to map the ground truth accurately, so if the feature is obscured in all available sources, then use what you can see (and other map data) to estimate its shape, size, position and orientation. Think about what space is already occupied by other features e.g. Consider where a tree's trunk meets the ground.

After tracing and tagging features which are likely square or round, please remember to square their corners (q), or circularise them (o), because it is almost impossible and time consuming to draw shapes so percisely by hand. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the iD Editor, you can right click for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size that may occur. In JOSM use the [buildingstools plugin](osm.wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough else shapes will not completely square. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo.

171748602 3 months ago

Hi all of the footpritns you mapped represent buildings though some are slightly oversized.

When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom in so that you can see the outline of the building and mark the corners carefully. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with shift+(-/+), or JOSM with ctrl.+alt+Lclick & drag. Take care to make contributions that others can build upon.

Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/

171748587 3 months ago

This looks like an improvement from your previous contributions. Some of these building footprints are very accurate and I could not have mapped them better myself. Others are slightly oversized or have needlessly complex shapes.

Try mapping footprints slightly smaller than the roof you see in the imagery. Check if a simple shape accurately represents a building before choosing a more complex one. You can use backspace when tracing lines and areas to undo the placement of the previous node without having to draw fom scratch.

Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171748587

171748571 3 months ago

Good job spotting these footprints! Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171748571

171748547 3 months ago

The footprintd you added here are all valid and quite accurate. The shapes are correct but they tend to be oversized. Try mapping the footpritns slightly smaller than the roof you see in the imagery. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171748547

171748546 3 months ago

See how I mapped some of the footprints here in https://osmcha.org/changesets/171750127 Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171748546

171748513 3 months ago

The footprints you mapped here are generally valid and accurate, consider mapping them slightly smaller than the roof. See how I mapped a couple of the buildings here in Changeset: 171749837
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/171748513