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Gzip for compressing planets

The optimum would seem to be a compression algorithm which could be patched without decompressing. I would guess that the number of actual compression frames that change on a daily basis is actually quite small and some sort of post compression diff could be used. How this would actually work (how many bytes of the file change) I don't know and I would assume that the algorithm would have to be specifically designed to allow it.

seeing your results

Apologies if you have already considered it but Kosmos may do the job with a lot less work (designed as a desktop rather than server application)

osm.wiki/index.php/Kosmos