DFW-Backyard7's Comments
| Changeset | When | Comment |
|---|---|---|
| 175998341 | 2 days ago | Reverted this changeset in whole because it has nonsensical data in a nonsensical place and also messed up a church geometry. It's not a hospital, the listed address is nowhere near the POI position (which itself is in a seemingly random spot without a business). |
| 175893577 | 2 days ago | Is this flock supposed to be inside that housing complex where you put the point or is it closer and aimed at the frontage road? I can go double check too and look for more flocks in melissa later this week |
| 175471716 | 16 days ago | Hello! Thank you for adding sidewalks around richardson! I see you requested review of these edits. When you add sidewalks in the future, if the sidewalk continues on the other side of any streets or parking entrances, try to continue the way across rather than breaking it into discontinuous segments. Also, try to connect sidewalks and footpaths to other sidewalks and footpaths. In the iD editor, if you draw the way across a road, it will prompt you to add a crossing at that point. If you can't fill in the exact details of the crossing, that's perfectly fine as someone who comes around with StreetComplete can do that later, so long as one exists on the map. Of course, this is texas so there are cases where isolated paths and randomly terminating sidewalks exist, but generally speaking any `highway=` should be routable to from another `highway=` on the map. Basically think of it as a tree hierarchy. I've fixed these ones at sherman street so just keep it in mind in the future. Thanks again for editing and thank you for adding trails! |
| 174922165 | 30 days ago | That does make me wonder if there even is any official basis for "OKC Ring" at all, since all I find calling it that are sources deliberately avoiding its more colloquial name lol
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| 160187650 | about 1 year ago | Changeset comment should be "add streams, adjust road alignment, draw houses, fix validator issues" |