OpenStreetMap logo OpenStreetMap

Changeset When Comment
151696186 over 1 year ago

Please use more detailed changeset comments. What did you change and why?

You can read more about changeset comments and their importance here:
osm.wiki/Good_changeset_comments
---

Published using OSMCha: https://osmcha.org/changesets/151696186

48796463 over 1 year ago

changeset reverted in part or full.

Blank node tags.

151680872 over 1 year ago

Do not wrap polygon areas around a hole and leave a tiny open gap.
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/151680872

151682449 over 1 year ago

Do not connect areas using small slivers. I have commented on previous changesets for exactly this, but yet, you continue to do this. Please 1) Stop doing this, and 2) Respond to Changeset comments.

You have not messaged or responded to changeset comments, and I have no choice but to refer this to the DWG for further action.

Please review the following page:
leisure=golf_course#:~:text=Wrapping%20polygon%20areas%20around%20a%20hole%20and%20leaving%20a%20tiny%20open%20gap.
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/151682449

151646205 over 1 year ago

Do not simulate holes by folding an area back upon itself leaving a little sliver. Multipolygon relations should be used instead.

I cleaned it up for you.

151557329 over 1 year ago

Why did you delete everything?
---

Published using OSMCha: https://osmcha.org/changesets/151557329

151463711 over 1 year ago

If the path is a bridge over water, please add the appropriate bridge tags.
---

Published using OSMCha: https://osmcha.org/changesets/151463711

151386058 over 1 year ago

Do not partially overlap areas. I have gone through and corrected this for you.

To avoid future reverts, I strongly recommend you review:
leisure=golf_course#:~:text=the%20building%20itself.-,Common%20mapping%20pitfalls,-Adding%20name%3D*
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/151386058

151297152 over 1 year ago

I vote revert due to pokemon spam
---

Published using OSMCha: https://osmcha.org/changesets/151297152

151328028 over 1 year ago

When mapping areas, do not partially overlap areas (golf greens and fairways). I have gone through and fixed this for you
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/151328028

151287180 over 1 year ago

Changeset reverted in part or full.

You can read why here:
osm.wiki/Why_we_won%27t_delete_roads_on_private_property

changeset/151338406

151336688 over 1 year ago

Please do not go back to vandalizing the map by overlapping areas. You have been asked not to do this in multiple previous changesets, but yet, you are back to doing it. Please stop.
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/151336688

144572588 over 1 year ago

Any update on the closure(s) you mapped? Generally temporary changes are not mapped.

151209737 over 1 year ago

This is not the place to map things that don't actually exist. This changeset has been reverted in part or full.
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/151209737

151195344 over 1 year ago

Welcome to OSM! Your first changeset looks great!
---
#REVIEWED_GOOD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/151195344

146419565 over 1 year ago

changeset looks good.

151124246 over 1 year ago

Do not partially overlap areas.
---

Published using OSMCha: https://osmcha.org/changesets/151124246

151079952 over 1 year ago

Do not create spiderwebs of cartpaths to try and create an area. I have cleaned this up for you.

151119222 over 1 year ago

Do not try to simulate holes by wrapping an area back upon itself. Multipolygon relations should be used.

Please acknowledge changeset comments and try to avoid repeating errors that have been identified in your changesets. It looks like you were previously blocked twice for similar things...

https://resultmaps.neis-one.org/osm-discussion-comments?uid=10385907

151121455 over 1 year ago

When adding buildings or other objects that have 90 degree/right angle corners, press "Q" to square and right the corners.