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117664623 almost 4 years ago

1. Dont tell me what I can and cannot say when a spade is a spade.
2. Yes... yes it does. It means the community standards are met and everything beyond that is personal preference arguements. CLearly, and that is what your opinion is... it is your opinion it is 'not high quality' and I dont care about your opinion when you come at me like this. Personally, your mapping sucks. I looked.
3. Cutting stuff out of a baseball field to make it look like a baseball field... as freaking awesome and should be the standard. There is NOTHING wrong with me doing it this way. Go back to your hole! Its a 100% volunteer project for fricks sake! You get what you pay for!

Finally, reverting the ENTIRE CHANGE set is childish at BEST! take issue with your issue. You reverted the roads and walk ways and paths I painstakingly spent HOURS on ensuring were precise!

SO screw off! Yeah I am pissed! You are all a bunch of imature children taking issue with something that is hardly even remotely a freaking problem!

117664623 almost 4 years ago

Lookie here sir douchebaggery. What exactly are you even tripping about? NOTHING I HAVE DONE HAS TRIPPED ANY ERRORS! Do you go over to India, China, or Germany and gripe about how they over there are not conforming to what you believe are the norms? That is the beauty of this 'project' is that so long as there are no errors, then each individual's style and artistery is allowed to coe through.

You have absolutely over stepped your boundaries - because you are not comprehending what I have done.

AGAIN! IF THERE WERE ERRORS! THEN I WILL ACCEPT THE CRITICISM! BUT THERE AREN'T! So buzz off!

I have meticulously made sure the accuracy of what I have put into this... is absolutely as precise as possible. Grow up dude!

117664623 almost 4 years ago

Thanks for you concern, but your concerns are really not a concern and it would seem you don't understand what I have done with the dog park.

Do you not know how to cut shapes out?

Is this showing up as an error in the error finding program?

As for the soccer field, it literally does not matter! Everyone knows the shape of a soccer field is rectangular. What I have done is simply a personal preference and it does not matter what is happened here.

I just do not think you understand what I have done. If it does not show up as an error in the error program, then it is simply a personal preference.

117378541 almost 4 years ago

Buildings reflecting reality not what the aerial image is? That is not reality because the trees cover the building and you therefore cannot know what reality is. It does not matter what you are demanding. It is personal preference. GPS is point A to point B. If you get the corner of the building right or wrong does not matter.

As for parking lots. Again, it does not matter. You are nit picking to precision about something that does not matter. And I do not agree with you. I prefer the way I have been doing it. Either method works fine.

As for excluding trees? Not even sure what you are talking about. I include as much as I can to make a good quality map.

117628622 almost 4 years ago

I am making the trees overlap buildings because it does not matter if they do or do not. It is preference. Consider GPS. It does not matter. You get to point A to point B. The shape of the building does not matter. Again, it is personal preference and there is no way to 100% confirm what the trees are covering up. Is it absolutely necessary that you get the outline of the building perfectly? Or is that YOUR personal preference?

2. I have mapped individual trees with natural = wood because for a forest, you use forest. Wood is for whatever. As for nodes, for individual trees? Again, personal preference. Is there a specific size of a wooded area that qualifies to use wood versus forest? No. I do not think so, so it does not matter. I have seen some businesses who've used the map in the manner I have edited it in, and it is superior to what you are suggesting.

As for the cemetary. Again, take into consideration what you are asking, and desiring. It literally does not matter. One way or the other. I have highlighted trees. And there is nothing wrong choosing to do that.

63711609 about 7 years ago

I have given it some time before I responded to I could think of a good way of doing it.

The numbers you have given were part of self intersecting ways produced by OSMI and I connected them as means of clearing the errors. I admit, not the best way of clearing them, but the easiest way. I did it the easiest way because they are roller coasters and I find it significantly difficult to believe they have any bearing whatsoever on anything regarding someone needing GPS directions or anything else for that matter. Apologies for any harshness, but that is how I feel about that. The best way would be to divide them again in another two ways and add two separate and more layers. Again, why I hate amusement parks. I feel they are pointless and serve only to stroke a person's ego.

For the following, I am assuming you are responsible for mapping those areas in which I made the edits. Out of my own curiosity, why are you finding it important to map roller coaster tracks? Am I missing something here?

Finally, if I indeed made a mistake, I apologize and accept responsibility. As it is significantly difficult to see what OSMI is pointing out when there is so much garbage jam-packed into a small tight location. The program does not allow for zooming in as far as the OSM iD program does and may account for the errors I have made.

May I suggest that simpler is better. Does the matterhorn really need, what, 4/5 "buildings" on top of each other? This was done to achieve a "depth" perception? And all the "tree" points? It just bogs it down. This is a program to get people from point A to point B. Regardless to the fact that they start at point A and end at point A, is someone going to be watching their GPS as they are flying along the roller coaster? Sorry, I just don't get the fascination with mapping this out. Perhaps you may change my mind?

I look forward to your response.

63224687 about 7 years ago

You said, "(or the database would enforce it during uploads)." I am not sure I can agree with you at all with this thought. Here is why: double nodes and self intersecting lines. I do not know how the double nodes thing happens because occasionally I will see edits I have made pop up here and I am meticulous on making sure I don't do this. And yet, it gets uploaded. And self intersecting lines is a newbie error, for sure, and yet those also are allowed in uploads. I do like the thought you have (or the database would enforce it during uploads), which I had that exact same thought. But, I cannot personally continue thinking this when it comes to the ongoing scenarios I explained.

As for fixing everything OSMI reports, it would seem I have been running into a significant problem with doing this, but it is not what you may think. The problem is when I make an edit in an area of someone's work, it would seem, almost without hesitation, the editor contacts me frustrated with such an intrusion; when, honestly, if all else fails, it is really not that big of a deal and only the editor's pride has been injured. I am not referring to you, btw!!!

As for 13 nodes??? I have no clue who put the other nodes in there but I only added 3 to divide it into 4 ways. There is a bit of a lag time between map uploads so perhaps someone else added some.

I fully appreciate your belief that 13 nodes for a single straight line being silly. But, you should appreciate the fact that this single line is around 32 kilometers long and even 13 nodes (which I did not do but did contribute) for such a distance is nothing to be concerned about for bloating any database. I feel you are exaggerating your point in order to make it more effective when that is unnecessary.

As for rivers, here is where you should be confronting the editors and not me who divides a 2000+ noded way section into 2 smaller ones. I personally could do the same river or natural boundary, etc with 1/10th the nodes. And from the articles I read, it is preferred to have more than one way because the programs which process the data, to them it is nothing of an issue. But the issue I personally could deduce is on the editing side with only the editors. And here is where I personally find rest on this issue is with this, that it is an open source. Even though when I scroll over a city to get ideas from other people, I see something what I would never do. I let it go because of multiple yet reasonable reasons such as it is not my work, it is truly not that big of a deal, and if someone wants to put water slides in with layering issues, then good for them - not my thing, but yay someone made some edits. Perhaps someone else will come along and fix it. My OCD will let these water slides go... (not an easy thing for me to do), but it takes my time to go back over someone else's work. Not to mention it is exhausting.

63224687 about 7 years ago

Thank you for checking my work, I appreciate the back up. Let me explain.

I use the program at:
tools.geofabrik.de/osmi/

I believe there is a good reason why it is bad to have a segment >= 20 km. In fact the wiki page says to cut segments down to 15 km. Honestly, I am not 100% sure as to why the programmers have made this a/the limit to initialize an error. I have had discussions with other mappers when I have made similar corrections.

First, the error program tells me it needs dividing and my OCD appreciates an error free space around my locale/state.

Second, In order to be able to easily handle long roads/ways/lines, you should not make one long one out of it. You should rather split it into several ways. As a rule of thumb, no way should be longer than 10-15 km. Typically, they should actually be much shorter.

Applications like route planners for example will be able to easily re-join the ways to one road again. This type of application will need to postprocess the OSM data anyway. And it makes for easier editing in the future.

But for motorways for example, it makes sense to make a way from one exit to the next. Also, intersections of motorways should be the point where you split a road into ways.

I suggest you try editing it for yourself, it really is a pain. Zoom into one of these supremely long segments and try and select it. You can't select it at all! Unless you select it at the closest node. Which is at the end/beginning of the line. As a person who takes a significant amount of pride in the editing I make to the map in the cities around me, I appreciate taking a little more time and not rushing through just to slap something down. Boom-big-line, boom-next-big line, boom-two-nodes. Next move it move it. No. See, I believe in doing things to the best of ones ability the first time and it won't have to be done again in the future.

That sea line or whatever it was; was close to 32 km long with only two nodes. That's silly, man! Unless you can convince me otherwise.

62989377 about 7 years ago

DuhMapMaster5000: I am certain you are capable of making some awesome map edits and contributions. There is so much out there that needs a first time mapping. Just going into a city and adjusting roads for accuracy is an enormous help. Putting in buildings is a HUGE help. With their addresses - ...is more than one could ever ask for a contribution. All of us are putting in free labor and our time to this project. You are not alone in that. Entering into an already established and mapped city and making changes to it, shouldn't you take into consideration a sense of respect for the artist who worked tirelessly on it? There is so little time given to each of us in this world. I would respectfully ask you to be more mature than all of us and find a way to have your work be respected for all eternity by immortalizing yourself in this global piece of artwork. Be able to take pride in your building up this map, not destructively taking it down.

If you need Redmond mapped, I will get up there and see what can be done. However, my contributions are currently consumed elsewhere. Perhaps this is an opportunity like I was speaking about. Get up there an start mapping it. Make a claim to the city by mapping it. You will be able to say that Redmond is your city. You are the initial mapper. I doubt anyone will stop you. What's awesome about being the initial mapper is by going between cities you can see the individuality of each artist - and that is awesome! I feel this is an excellent way for you to invest your time and forever be remembered for something. Good luck my friend. Stay positive~

62989377 over 7 years ago

Thank you for your input.

62989377 over 7 years ago

Oh gimmie a break. Apologies for my comment. I thought it was abundantly clear what had been cleaned up? Love you~

62963621 over 7 years ago

Dang, man. This is a whole lot worse than I had first thought. No that is not a park. Why would someone waste the time of the life it takes to do this meticulous damage when there is so much out there that could be legitimately done that needs doing - and take pride in that instead of ruining someone's hard work!?!!?

62963621 over 7 years ago

You should be able to report it to Glassman and he can have their account deleted... I think that is who we report to. ANd I think that is how its done? I am so sorry about this. I actually saw this last night when I was fixing a couple of errors around here. I figured whoever spent that much time on doing this must have seen something I couldn't. Otherwise I would have begun deleting it. I will help you with the clean up, my friend.

62892241 over 7 years ago

I found out some information regarding this issue. I again thank you for helping me learn more about this issue. And I admit, yes I have been dividing ALL lines when there has been a very long line and this has not been necessary for every error type. I did not understand the issue I was correcting. Now that I researched the issue, I understand it more.

Your river you complained about was a long Way with too many nodes. Therefore needed to be broken up or have nodes deleted - There are many more river segments like this that need dividing due to their being too many nodes in a Way along its course. The course of action I have been taking has been appropriate regarding the blue long lines with thousands of nodes. However, regarding the long green lines, this is where simply adding more nodes will solve this error - I have not been doing this here.

The green long segments error appear to happen more when dealing with borders that have a segment between two nodes longer than 20km or 12.5 miles. But the blue errors seem to happen with rivers and out in national forest areas' boundaries.

The following is the information I took from the OSM error program; what produces errors regarding Ways and their segments.

Long Ways are
Ways with more than 1900 nodes. The API allows a way to have up to 2000 nodes, because shorter ways are easier to edit.
Source: OSM Zoom: 4-22 Label: tags (10-22) Queryable: yes

Ways with long segments and long segments themselves are:
Ways or segments longer than 20 km or 12.5 miles.
Source: OSM Zoom:2-22 Label: tags (10-22) Queryable: yes

62892241 over 7 years ago

That makes sense. I will do that instead. If you have anything else you would like to address or help out. Please let me know!

-Kyle

62892241 over 7 years ago

And regarding the breaking up of the rivers and other long way points like admin boundaries and what not. The program says they are too long and need breaking up, so that's what I do.

62892241 over 7 years ago

OH, and notice us here in the PNW..oh yeah, we don't have any errors. :-)

62892241 over 7 years ago

No problem. I can answer questions and hopefully help you understand the things I have done. First please visit this page. https://tools.geofabrik.de/osmi/
This page is one of the error tools for OSM. It shows the errors that need fixing. My apologies if I have done something that has confused you, but I just do what the program tells me. And regarding the power line thing. Most likely this was one of the points that are doubled on top of each other. There are so many times this happens and we the editors are never aware of it. They show up as pink circles with a white line through them.