1. Fix long footway=crossing and remove fixme=continue since the rest of the cycleway was mapped on both ends

    Closed
    #119784031 1 1 0 0
  2. Fix long footway=crossing segment by splitting and tagging as either crossing or sidewalk

    Closed
    #119783779 9 8 0 0
  3. Add sidewalks/footways, some short road sections and playgrounds

    Closed
    #119757217 275 16 10 0
  4. Update landuse around new residential development

    Closed
    #119756560 3 10 4 0
  5. Fix sidewalk tag

    Closed
    #119756389 0 1 0 0
  6. Move planned buildings to construction and clean up some related tags

    Closed
    #119756138 0 8 0 0
  7. "Downgrade" building=construction to planned:building where there isn't enough progress yet to match the definition of =construction

    Closed
    #119755615 0 6 0 0
  8. Clean up intersection and fix sidewalk that was tagged as a cycleway

    Closed
    #119755441 40 57 10 0
  9. Add whether pedestrian crossing has an island

    Closed
    #119752930 0 1 0 0
  10. Add tactile paving on kerbs

    Closed
    #119752926 0 2 0 0
  11. Add kerb height info

    Closed
    #119752914 0 2 0 0
  12. Add path surfaces

    Closed
    #119752777 0 4 0 0
  13. Add building and roof levels

    Closed
    #119751793 0 14 0 0
  14. Add surface of sidewalks

    Closed
    #119751780 0 1 0 0
  15. Add whether there are sidewalks

    Closed
    #119751754 1 3 0 0
  16. Convert building nodes to areas

    Closed
    #119743357 221 34 0 0
  17. Attach entrances / footways / landuse to buildings where they were very close already

    Closed
    #119708959 0 56 7 0
  18. Attach a few entrances to buildings

    Closed
    #119708327 0 10 0 0
  19. Losby Gods: attach entrances and outdoor seating to building

    Closed
    #119708208 1 29 21 0
  20. Convert bike parking node to area and improve car parking slightly

    Closed
    #119708024 17 8 0 0