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107976379 10 months ago

Really nice work! I added mascot= tagging so it'll show up on the mascot map. ha.

https://en.osm.town/@watmildon/114012435012771032

134981631 10 months ago

I look forward to seeing them on the map!

134981631 10 months ago

The school looks great. Nice work!

I just added the mascot= tag. In case you know of others in the area.

https://en.osm.town/@watmildon/114012435012771032

162524922 10 months ago

Hello! Thanks for adding mascot info for these schools. The wiki docs this particular tag as starting with a capital. Which I know is weird.

For now, the consistency will let my map here work a bit better.

https://overpass-ultra.us/#map&query=url:https://raw.githubusercontent.com/watmildon/HighSchoolMascotMap/refs/heads/main/HSMascotMap.ultra

162538873 10 months ago

Thanks for tidying up my typo!

160390007 10 months ago

reverted due to bad ele value.

161878510 11 months ago

Thanks for working on waterways! One thing to keep an eye out for is to make sure the side streams are all flowing downstream.

This one was pointed the wrong way but I've updated it. way/1355059795/history#map=19/38.423370/-91.043371

There's a really neat QA layer you may find helpful/interesting. https://waterwaymap.org/loops/

Anyhow... keep it up!

142006484 11 months ago

Hello! I would love to know if you have some tech for adding population info. The data in the US desperately needs a refresh and I could start from scratch but perhaps you have some tech I could crib off of.

Thanks!

160767525 11 months ago

It is so good! Here's some resources in case you want to dive in:

Wiki info: osm.wiki/OpenHistoricalMap
Community forum: https://forum.openhistoricalmap.org
A talk from a few folks on that project: https://www.youtube.com/watch?v=rKkAzJr25YU

Anyhow, happy mapping!

139497690 12 months ago

Thanks for adding this! I have a silly map that shows where we're lacking bicycle parking you may find fun: https://overpass-ultra.us/#query=gist:8aa0f652498160c3a51bde830b680bab

160988376 12 months ago

I appreciate it Nathan. Happy mapping.

160988376 12 months ago

You are free to add NEW way in either manner. You are not supposed to redo work from the more complex detail level to the lower detail level. This is common for footway/crossing mapping etc. I'm not asking you to make new things in a particular style. Simply to stop undoing the work of others.

160988376 12 months ago

It is the accepted concensus practice to split highway= ways where there is a median or other physical separation. This has been explained to you and you insist on mapping as you prefer. This is causing tension with other mappers in your area which is why we map using the consensus patterns and not our own preferences.

My hope is that you will respond affirming that you have heard and internalized this feedback from your fellow mappers and will cease reducing split ways into single ways with nodes embedded in them. If you choose not to I will have to escalate to the DWG who will then come and place a block until you decide you want to play along with everyone nicely. I do not understand your general reticence. Take a the feedback and we can all move on. We all make concessions of this type to help keep the map a happy place.

160988376 12 months ago

Please stop reducing junction detail by merging correctly split ways where there is physical separation. The other details you are adding are great but this particular pattern you are using isn't acceptable. It is damaging work done by other mappers.

My understanding is that other mappers have already been asked to stop using this incorrect pattern. My preference is to not have to involve the data working group but if you're going to insist on making a mess of things for your own style preference, I will have to send them a mail.

160932124 12 months ago

Hello! Lovely edits overall!

I wanted to comment on the highway=pedestrian areas you've added (ex: way/1295637481) to say that it does various routing engines a huge solid to have a secondary highway=footway,footway=sidewalk running through the area feature. It greatly aids in generating route that don't look like gibberish.

Many routers don't support areas routing at all and the ones that do will commonly route you along the perimeter of the area leading to all sorts of silly directions with additional "turns".

Everything else is looking really swell. Happy mapping.

160767525 12 months ago

Hello! What's the story with the highway=razed elements? A few have some, slight, trace on 3DEP but most seem to be completely gone. Those elements are better served by being put on OpenHistoricalMap.

160364180 about 1 year ago

lmao. Oh iD. Bless.

I am happy to work on getting those added. Will reach out if I hit anything super weird but I'll try to rip through the straight forward stuff.

160364180 about 1 year ago

Gotcha. Odd that iD complains about the way in that case but that’s a simple enough workaround.

Let me know if I can help with anything. I am almost done refreshing all of the 2008 imported census boundaries for WA and wouldn’t mind lending a hand elsewhere.

160364180 about 1 year ago

https://zelonewolf.github.io/wikidata-qa/

Obviously I forgot to add the site. Sorry about that.

160364180 about 1 year ago

If you want a decent list of "homework" zelonewolf has been work on a bunch of boundary checking. It includes "simple" stuff like these tag issues as well as warning about things missing or misnamed (when compared to wikidata or census lists) etc