-
fix geometry - navigation worked like shit to/from service roads basically on all routers
Closed
-
update radar position
Closed
-
add new radar
Closed
-
make the split angles lower - was interpreted as turns in navigation :|
Closed
-
make split more symmetrical - left split was more like left turn and triggered different navigation instruction
Closed
-
straihten ccpath at crossing with path - remove phantom turns
Closed
-
fix lanes count and turn lanes on north links
Closed
-
advance a bit the exit, otherwise it is announced too late
Closed
-
Baden West: make the split a bit more equivalent (symmetrical)
Closed
-
rework junction geometry a bit and turn lanes. Going through and slight_right are visually indistinguishable. Now you should get a keep left instruction at least when going straight (lanes just lightly split, without any major indication) - survey
Closed
-
rework junction geometry and turn lanes. Going through and slight_right are visually indistinguishable. Now you should get a keep left instruction at least when going straight (lanes just lightly split, without any major indication) - survey
Closed
-
entrance/exit geometry - make more parallel to the incoming road for more correct geometry reporting in navigation
Closed
-
add sidewalks/crosswalks
Closed
-
add sideawlks, add bridge area, add details on bridge
Closed
-
add crosswalk, prolongate a bit path
Closed
-
straighten path
Closed
-
no u-turn : here you can only go straight
Closed
-
adjust green, add paths, add parking
Closed
-
change "link". This should give a more correct navigation NW->SE : with keep left/right , then turn (otherwise there is a turn too soon (which is just split) then turn again).
Closed
-
remove turn restrictions from service road link - there are no restrictions here (survey). Fix: stop sign to yield
Closed