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Changeset When Comment
170667311 2 days ago

Hello there?

176047488 3 days ago

Hi there. Why are you destroying routing again? Yopu did this already TWICE! Some kind of map sabotage?
I've already fixed the routing here: changeset/175955864

I cannot even test the new design (routers take a week to update) before you destroy it.

170667311 21 days ago

And you are kindly ask to fix your nonsense.

170667311 21 days ago

WTH?
they are individual attractions in attraction park. What is so hard to understand here? It is a legitimate use. They are not mapped for renderer!!!

158870416 about 1 month ago

Hi. Yeah that's right, fixed ;)

162487057 2 months ago

Hi, no problem. Well the problem is when you draw lines exactly as on aerial view, some turns will disappear (will look less sharp than in reality) or appear (even in other direction, like on roundabouts). This then make problems on navigation. regards

162487057 2 months ago

note: i've fixed them all

162487057 2 months ago

Hi. Please pay more attention next time: you destroyed the destiantions, the geometry is shit (bad exit angles for navigation), and you put the oneways in wrong direction :/

169878244 3 months ago

What about this one?
node/13042624169

Also description of the changeset is crap.

170667311 3 months ago

Hi. Every zoo I saw is mapped like this. It is logical - there are objects that are individual attractions inside any attraction park (rides in amusement parks, animals in zoos, ...).
I do not see any problem here.

169878244 3 months ago

Hello?
Since when "Adding" means deleting?

168704013 5 months ago

The problem is currently discussed here:

https://github.com/osmandapp/OsmAnd/issues/22964

Looking at the history, this crossroad was already correctly (from the logical / navigational perspective) mapped 2 times and 2 times broken again.

168704013 5 months ago

OMG man, it was already correct, with splits AFTER the crossroad. Now the splits are part of the turns and all navigations are broken.

I'd highly suggest to 1) recreate the proper turn angle or 2) revert this change

167692875 5 months ago

Hi. Sry for wait time, i have work ...

What?
The emergency vehicles do not use/need any map, they can drive according to the situation, even in opposite ways.

"You are not mapping for logic, but for look. " thay is wrong, I have mapped that for logic. You can fix the map or you can fix all the navigators/routers out there to support lanes navigation ...

"may give you wrong instructions" - wrong instruction would be to exit at the ramp point(s there are 2). You should start exiting sooner before it still possible.

Also the lane mapping example on wiki (Motorway_with_lanes_and_destinations) has a problem for higway exit - the junction is mappet at the split point and also shall be mapped before the last possible exit point which is before the full line. Consequently this cannot be used on higway exit.
Example: node/2836078
The junction is placed before the full line. With your logic it would be misplaced on node/2977985210 (150m too late, that's about 5 seconds)

167692164 5 months ago

For the turn lanes: the explicit right turn is here for navigation in case somebody gets overexcited and straightens the turn that is is no longer a turn.
none;right or through;right should mean the same

167692164 5 months ago

Hi. Seriously what is wrong? You can map without problem a forest over scrub/grass/farmland, scrub over grass. It is a scrub that grows on grass, etc... We do that over years, it is perfectly correct.
Using multipoly in these trivial cases is overcomplicated.

168972117 5 months ago

:D
a to parkovisko vpravo zmizlo?

168972117 5 months ago

Servus. Toto je co za nezmysel?

168273134 5 months ago

nice ;)

167837114 5 months ago

Servus. Nieco zle na predchadzajucom changesete?