1. add streamsegment

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    #93537521 3 0 0 0
  2. add cliff. The height is guessed by throwing down down a stone and calculating the free fall time. (2 sec)

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    #93536621 16 0 0 0
  3. add path to climbing area.

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    #93534127 4 1 0 0
  4. div, add cave.

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    #93532520 5 2 0 0
  5. add boule, updated toilett.

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    #93522441 20 2 1 0
  6. add abandoned buildings.

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    #93521261 19 4 0 0
  7. add buildings on graveyard. verry accurate.

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    #93486891 9 2 1 0
  8. add POIs, building

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    #93486471 13 6 0 0
  9. add POIs

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    #93433303 1 2 0 0
  10. add postbox.

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    #93424239 3 0 0 0
  11. updated footpath.

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    #93414534 0 1 0 0
  12. updated Roman bridge.

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    #93414099 1 6 0 0
  13. add multiple POI. there is a problem with the positioning of the whole village. my GPS shows everything 10meters more westside. I tried to adopt to that glitch. (addet all POIS 10 meter more west to fit other map data)

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    #93410911 10 9 0 0
  14. updated ruined building. (misconfigurated attributes)

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    #93403071 0 2 0 0
  15. updated ruined building.

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    #93401309 0 1 0 0
  16. updated ruined building.

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    #93401206 0 1 0 0
  17. updated ruined building, as it is (hopefully WAS) not displayed with previous disused=yes attribute.

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    #93400730 0 1 0 0
  18. updated street surface

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    #93374067 4 2 0 0
  19. updated street surface

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    #93373988 4 3 0 0
  20. updated street surface and street positioning. geometry was clearly wrong. new data is accurate as it fits to what I saw.

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    #93373596 4 6 0 0