1. Add path surfaces

    Closed
    #119486903 0 4 0 0
  2. Add tactile pavings on crosswalks

    Closed
    #119486703 0 5 0 0
  3. Add whether pedestrian crossing has an island

    Closed
    #119486702 0 5 0 0
  4. Add crossing type

    Closed
    #119486701 0 1 0 0
  5. Add street/place names to address

    Closed
    #119486684 0 7 0 0
  6. Add housenumbers

    Closed
    #119486683 0 8 0 0
  7. Add building types

    Closed
    #119486681 0 4 0 0
  8. Add parking type

    Closed
    #119478179 0 1 0 0
  9. Add pitch surfaces

    Closed
    #119478159 0 1 0 0
  10. Adding an interpolation way - it should be valid, but to be used for testing whether that's viable for other nearby areas (or if going directly to buildings with addresses is preferable on all counts)

    Closed
    #119445887 8 0 0 0
  11. Marking corner building as duplex and adding addresses to entrance nodes

    Closed
    #119441235 2 1 0 0
  12. Add building types

    Closed
    #119440175 0 2 0 0
  13. Cleanup of building import and addition of structures and pools

    Closed
    #119411182 86 38 0 0
  14. Addresses in land park on Govan and Marian Ways.

    Closed
    #119410960 0 33 0 0
  15. Digitizing features in the Cosumnes River Preserve area. Tried to add appropriate crossings of the river for the road and update the rail crossings (both bridges don't have access to the river, so they don't share nodes, and I set layer=1). Would apprecia

    Closed
    #119393751 187 8 0 0
  16. Road cleanup at Q and 29th, charging station at Sacramento Natural Foods Co-op

    Closed
    #119365830 3 6 0 0
  17. Adding multiple parking lots and features near S and 29th street. Changing type of one lot to garage

    Closed
    #119365779 26 9 0 0
  18. Changing parking lot to parking garage

    Closed
    #119361170 0 1 0 0
  19. Buildings on Q between 9th and 10th in downtown

    Closed
    #119361137 113 1 0 0
  20. Additional cleanup from MS Buildings import

    Closed
    #119354217 26 15 2 0