1. Very specific detailing.

    Closed
    #161457548 121 33 1 0
  2. Very specific detailing.

    Closed
    #161457025 201 71 4 0
  3. Levels fix.

    Closed
    #161455822 0 1 0 0
  4. Updated 3 vacant shops and a dry_cleaning shop

    Closed
    #161413661 0 4 0 0
  5. Building detailing.

    Closed
    #161385173 10 43 3 0
  6. Very specific detailing.

    Closed
    #161384208 232 65 4 0
  7. Very specific detailing.

    Closed
    #161382850 276 56 2 0
  8. Very specific detailing.

    Closed
    #161381895 227 44 3 0
  9. Fixes, updates.

    Closed
    #161360551 81 82 51 0
  10. Added poles which used to hold billboards.

    Closed
    #161313662 4 0 0 0
  11. Added street lamps.

    Closed
    #161311453 13 2 3 0
  12. Deleted useless multipolygons.

    Closed
    #161278286 2 14 43 5
  13. Polished up a multipolygon. Deleted duplicates.

    Closed
    #161277519 1 3 9 0
  14. Added, adjusted buildings.

    Closed
    #161277025 14 23 0 0
  15. Updated territory.

    Closed
    #161276547 64 22 10 0
  16. Adjusted buildings.

    Closed
    #161275238 8 21 0 0
  17. Added compressed air and charging station.

    Closed
    #161244845 2 11 0 0
  18. Additions, fixed, updates.

    Closed
    #161242682 94 33 1 0
  19. Added second hand shop and charging stations.

    Closed
    #161240441 3 1 0 0
  20. Surveyed whether gates are present where footways lead into territory - no gates, dead ends.

    Closed
    #161239804 4 4 3 0