1. a sidewalk and number of steps :)

    Closed
    #104345142 7 4 0 0
  2. add a descent to the water

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    #104344909 15 1 0 0
  3. this white gap is actually a paved footway on the shore

    Closed
    #104344121 8 11 3 0
  4. adjust extent of guard rails (from another 2 walks nearby)

    Closed
    #94797435 28 9 4 0
  5. add missing footways after 3 or 4 walks on them

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    #94795119 39 15 0 0
  6. a couple of public toilets

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    #94771066 2 0 0 0
  7. now it's no more than a path (somewhat hard to pass even on foot) and shall be rendered accordingly

    Closed
    #91162145 0 3 0 0
  8. this road has been deliberately made unpassable, and guard_rail barriers disconnect it from Ateities pl.

    Closed
    #91161995 42 18 0 0
  9. add traffic calming

    Closed
    #77493327 2 1 0 0
  10. pedestrian crossing was removed during recent infrastructure repair

    Closed
    #77492509 0 2 3 0
  11. add parcel pickup machines and a pizza takeaway

    Closed
    #77492388 7 18 0 0
  12. fix: this ATM was removed a few years ago

    Closed
    #77490763 0 1 1 0
  13. add a car repair shop, mark its parking as closeable, remove a non-existing bus stop

    Closed
    #73635361 6 3 1 0
  14. fix: direction of traffic_sign is wrong again

    Closed
    #73468644 0 1 0 0
  15. fix: this node shall belong to road, not the overlapping landuse poly

    Closed
    #73468417 1 1 0 0
  16. continue with city limits, bus stops, maxspeed

    Closed
    #73381063 34 33 1 0
  17. fix: let's use "traffic_sign:direction" instead although wiki doesn't explicitly mention it

    Closed
    #73377837 0 3 0 0
  18. fix: my former edit has opposite sign directions

    Closed
    #73377695 0 3 0 0
  19. add city limits, bus stops, maxspeed

    Closed
    #73377382 26 14 0 0
  20. some more leisure-related objects, bus stop shelters, a sidewalk

    Closed
    #61513265 16 12 0 0