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Added buildings based on microsoft/BuildingFootprints made available trough Rapid - improving accuracy based on Bing Aerial where needed.
Closed
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Converted building mutipoligon>poligon
Closed
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Added buildings based on microsoft/BuildingFootprints made available trough Rapid - improving accuracy based on Bing Aerial where needed.
Closed
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Futrther BGT based accuracy improvements in roads and landuses aka 3dshapes cleanup
Closed
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BGT based accuracy improvements in roads and landuses aka 3dshapes cleanup
Closed
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Deleted a misplaced line without tagging.
Closed
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Moved tags from node to shape, fixing way without tags.
Closed
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Removed duplicate way without tags
Closed
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Removed orphaned way without tags
Closed
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Added swimming pool, resolving line without tags trough maproulette task (see URL). Ran a BAG-update for the surrounding buildings and added some initial/defining landscaping.
Closed
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BAG-update: Updated building under construction > eventual building
Closed
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Fixing untagged road
Closed
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Resolving "Duplicated node without tag" issues reported by osmose for the northern part of Hilversum
Closed
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Resolving "Duplicated node without tag" issues reported by osmose for the middle part of Hilversum
Closed
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Resolving "Duplicated node without tag" issues reported by osmose for the southern part of Hilversum
Closed
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Added buildings based on microsoft/BuildingFootprints made available trough Rapid - improving accuracy based on Bing Aerial where needed.
Closed
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Improved cycleway accuracy based on BGT
Closed
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Improved road accuracy based on BGT
Closed
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Wall is not a retaining wall as per wiki definition, but a regular "wall" - adjusted and added tagging -(second tunnel.
Closed
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Wall is not a retaining wall as per wiki definition, but a regular "wall" - adjusted and added tagging.
Closed