1. Merging overlapping nodes, resolving osmose level 5 [1230 duplicate geometry - Duplicated node without tag ]

    Closed
    #152484144 0 2 2 0
  2. Removed non-existing building

    Closed
    #152484059 0 0 5 0
  3. Removed errand way w/ landuse=grass where there is none, and not a polygon either) - resolving osmose level 4 issue [1170 multipolygon - Should be polygon, part of multipolygon or not having area tag]

    Closed
    #152484018 0 0 2 0
  4. Added leisure=marina, fixing osmose level 2 issue [1140 missing tag or role - way without tag or role]

    Closed
    #152483904 0 1 0 0
  5. Tagging road - resolving osmose level 2 [ 1140 missing tag or role - road missing tag ]

    Closed
    #152483667 0 1 0 0
  6. Cleaning up 3dshapes and other landuse mess. Aligning roads and forrest based on BGT, aerial and where applicable the protected area's from PDOK. Work in progress.

    Closed
    #152465564 19 30 10 0
  7. Cleaning up 3dshapes and other landuse mess. Started aligning landuse=residential with municipal border based on Kadasster. Aligning roads and forresst based on BGT, aerial and where applicable the protected area's from PDOK. Work in progress.

    Closed
    #152465010 96 58 15 0
  8. Cleaning up former 3dshapes and improving accuracy roads, pads, landuses based on BGT. Changeset covers a large area because unavoidably touching large landuses.

    Closed
    #152456596 25 45 2 0
  9. Detailing of landscaping (cleaning up former 3d shapes and splitting them into smaller parts). Changeset covers a large area because unavoidably touching on landuse=residential area's.

    Closed
    #152455881 62 42 6 0
  10. Detailing of landscaping (cleaning up former 3d shapes and splitting them into smaller parts.

    Closed
    #152455032 325 20 1 0
  11. Improved accuracy of pond based on BGT

    Closed
    #152453563 21 20 0 0
  12. Fixing tagging on various highway=service

    Closed
    #152441784 7 15 5 0
  13. Fixing tagging on various highway=service

    Closed
    #152441611 1 13 2 0
  14. Cleanup/detailing: hedge = shrubbery

    Closed
    #152441462 7 10 0 0
  15. Added parking / removed part of a service road that wasn't there.

    Closed
    #152441265 19 10 2 0
  16. Cleanup: removed excessive naming, positioning and removed stray node.

    Closed
    #152441001 0 10 2 0
  17. Fixing duplicate/overlapping nodes

    Closed
    #152440931 0 4 9 0
  18. Adjusted end-node, preventing OSMI unconnected_nodes

    Closed
    #152428857 0 1 0 0
  19. Removed non-existing building

    Closed
    #152428562 0 0 5 0
  20. Landscaping and detailing

    Closed
    #152428492 12 76 8 0