1. buildings in major village

    Closed
    #115492842 170 0 0 0
  2. buildings in major village

    Closed
    #115492762 463 0 0 0
  3. buildings in major village

    Closed
    #115492431 250 23 0 0
  4. buildings in villages middle of the forest

    Closed
    #115492212 370 12 0 0
  5. lose buildings in sparse urban block

    Closed
    #115489978 45 0 0 0
  6. lose buildings in sparse urban block

    Closed
    #115489895 95 0 0 0
  7. lose buildings in sparse urban block

    Closed
    #115489675 64 0 0 0
  8. lose buildings in sparse urban block

    Closed
    #115489611 52 0 0 0
  9. lose buildings in sparse urban block

    Closed
    #115489562 145 0 0 0
  10. solved an intersection removing a stale layer=-1, added a few more buildkings in same area.

    Closed
    #115488789 91 35 3 0
  11. solved an intersection removing a stale layer=-1, added a few more buildkings in same area.

    Closed
    #115488530 58 29 3 0
  12. solved an intersection removing a stale layer=-1

    Closed
    #115488337 4 25 0 0
  13. separated shop from building node.

    Closed
    #115487983 0 2 1 0
  14. fixing a stale "layer=-1" on a building, completed the area around it. #hotosm-project-9844 #POSMF2020 #POSMFPANAMÀ #GisDay #YouthMappers

    Closed
    #115487909 209 5 0 0
  15. solving amenity in amenity; moving a restaurant from a "Kaart building" to a node.

    Closed
    #115487570 0 3 5 0
  16. converting "house polygons" (as old as 2013) to buildings, removing "layer=-1" from building, aligning road segment with rest of area.

    Closed
    #115487437 0 1 0 0
  17. converting "house polygons" (as old as 2013) to buildings, removing "layer=-1" from building, aligning road segment with rest of area.

    Closed
    #115487421 16 39 10 0
  18. reviewing geometries

    Closed
    #115487200 0 18 6 0
  19. removed "layer=-1" from building.

    Closed
    #115487151 0 1 0 0
  20. removed "layer=-1" from building, fixing partial overlap with nearby building.

    Closed
    #115487024 0 2 0 0