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Changeset When Comment
89598105 over 5 years ago

Hello! When did you last visit Bowness? Costa was only closed for the first part of lockdown and has been open again for some time. The 'You and Me' restaurant is already correctly mapped on the other side of the road. These edits will be reverted.

89205226 over 5 years ago

No response, reverted in changeset/89484906

89205226 over 5 years ago

Hi mario947, the existing wikidata tag (civil parish) was correct. The one you have changed it to is for the town, which was already tagged correctly on the town node. Let me know if you need help reverting this changeset :)

87315734 over 5 years ago

Thanks - resolves note/1900452

85340826 over 5 years ago

Hello, in this edit you added a duplicate Garsdale station and a non-existent building - deleted in changeset/85344448 It would be helpful if you saved your edits in one country before editing another so that it's easier for local mappers to keep an eye on edits in their area.Please check what is already mapped and what is actually visible on the imagery before adding anything. Thanks. :)

85249582 over 5 years ago

Hi, welcome to OSM and thanks for your edits. I think the roads you've mapped near Wigton would be better mapped as tracks rather than unclassified roads. To change the tagging: in the editor click the road so that it glows red, then click Minor/Unclassified Road (change feature) in the top left, then search for Track. To square off the corners on buildings you can use the Q key or right click: square. Feel free to send me a message if you need any help. :)

83948773 over 5 years ago

Hi Artasen, thanks for these edits. The PROW reference number (eg 554 022#1) should be the value of the prow_ref tag, not 'Cumbria C.C. Definitive map' (see http://www.mapthepaths.org.uk/ for PROW refs) For any routes that are not visible on the ground, you could also use a trail_visibility tag (see trail_visibility=* )

83364957 over 5 years ago

Thanks :)

82568332 over 5 years ago

Based on the ones I've surveyed in Kendal and Morecambe, the parcel postbox ref will be whatever ref the meter/business box had (check https://osm.mathmos.net/postboxes/progress/LA/) with the suffix P (so LA1 201P and LA1 206P for these two)

82282121 almost 6 years ago

Hi MacLondon, buses no longer stop at node/7197208800 since the bus stop was moved to node/5810049187. Please can you amend the relation?

76557224 about 6 years ago

Thanks for adding it. I'm going to remap this block soon as one big building and add all the shops as nodes to better represent what's actually there.

74498754 over 6 years ago

The Dales Way is already mapped as a relation (relation/29302) so there's no need to name the individual parts of it. You can view walking route relations at https://map.atownsend.org.uk/maps/map/map.html#zoom=15&lat=54.36049&lon=-2.72976

73410391 over 6 years ago

Thanks for the reply. That's fine then, thanks for mapping in the Lake District :)

73337424 over 6 years ago

There is a trail visibility tag (trail_visibility=*) to mark paths as difficult to follow, but from what you say it would be probably best to just delete it.

73337424 over 6 years ago

Hi fmribsteve, thanks for adding these details. Just one thing - the name tag is for the name only so please include all descriptions in the description tag. Most of these paths shouldn't have names. Thanks :)

osm.wiki/Names#Name_is_the_name_only

73410391 over 6 years ago

Hi, are you sure that some of the objects you deleted were duplicates? It is possible to have 2 gates or 2 trees next to each other :)

71613898 over 6 years ago

Thanks. You've done a fair amount too! :)

71379885 over 6 years ago

Hi Mauls, You've added a lot of old names with this changeset - what's your source?

60650483 over 6 years ago

The large northern one drawn as an area should be the only Kirk Stone mapped. The one across the road from the pub is just some stone with a not:name tag. This changeset followed changeset/60634926

70861117 over 6 years ago

Hi, thanks for your edits in Windermere. You can square the corners of buildings by pressing the Q key in the editor which makes the buildings nice and neat. I've done this for you on Quarry Brow. Let me know if you have any questions :)