-
revert persistent pokemon vandalism. this time it's personal. dwg has been notified.
Closed
-
revert persistent pokemon vandalism. this time it's personal. dwg has been notified.
Closed
-
revert persistent pokemon vandalism. this time it's personal. dwg has been notified.
Closed
-
rare building halfway there, dupe nodes at end of sequence
Closed
-
a watery node, even resembling reality, a rarity in canvec data
Closed
-
golf mapping dupe
Closed
-
two buildings atop each other and half joined, why?!
Closed
-
untagged node onna pylon
Closed
-
another day, another dupe node
Closed
-
dupe node,hey
Closed
-
node on the water...
Closed
-
doubled node at last building point
Closed
-
too many nodes in the water
Closed
-
a node too many inna lake
Closed
-
golf mapping dup nodes, pair of
Closed
-
nuke dupe node for fun and profit
Closed
-
clean up and properly tag a load of pokemon bollocks. probably not worth my time as a long-running edit war is seen here with consistent mis-tagging and vandalism.
Closed
-
restore highway=footpath tagging
Closed
-
restore carpark service drives turned into walking paths
Closed
-
these are service drives. not paths. stop trying to turn everything on the map that was correctly tagged, into paths. osm is a serious project used for navigation and delivery, and false data like this makes that impossible and harms osm.
Closed