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smooth a twist
Closed
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self-overlap, two places
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node included twice out of order
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that did not seem to belong there...
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do some sort of way cleanup
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self-intersection in a way
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smooth self-intersecting segment
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re-attach stream that got joined to a so-called park
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revert to what i hope is unmutilated. let me guess, iD at work?
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this is a cemetery, not a park. these are not paths, these are clearly roads and were correctly mapped earlier.
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these are not paths, these are clearly roads and were correctly mapped earlier.
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these are not paths, these are clearly roads and were correctly mapped earlier.
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sidewalk looped back on itself
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how do people map these complex messes of overlapping ways.
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merge stream nodes
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dupe node here too
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dedupe node. see nearby spur looks gone on mapbox so botch up a lifecycle prefix and untag the crossing.
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not a lot to this lot, delete the lot. why not? 'bot rot?
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remove spare node
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a path from nowhere to nowhere, now with one less node
Closed