1. Hypothetically fixed an issue in the lodging building.

    Closed
    #168126637 0 86 36 0
  2. Hypothetically fixed an issue in the lodging building.

    Closed
    #168126050 1 19 0 0
  3. Added sidewalks and crossings. Added street lamps.

    Closed
    #168119897 5 3 0 0
  4. Added sidewalks and crossings. Added street lamps. Converted some buildings to houses.

    Closed
    #168119252 392 79 0 0
  5. Added sidewalk.

    Closed
    #168116901 20 0 0 0
  6. Added sidewalks and crossings. Added street lamps.

    Closed
    #168116738 531 13 0 0
  7. Added sidewalks and crossings. Added street lamps. Converted some buildings to houses.

    Closed
    #168116390 469 42 0 0
  8. Added sidewalks and crossings. Added street lamps.

    Closed
    #168115152 322 12 0 0
  9. Added sidewalks and crossings. Added street lamps and fire hydrants.

    Closed
    #168113809 195 14 0 0
  10. Added recently built streets.

    Closed
    #168075339 12 4 0 0
  11. Added sidewalks and crossings. Added street lamps.

    Closed
    #168075297 170 14 0 0
  12. Added sidewalks and crossings. Added street lamps.

    Closed
    #168074901 170 12 0 0
  13. Added street lamp. Slight change to intersection.

    Closed
    #168029719 2 2 0 0
  14. Added sidewalks and crossings. Added street lamps.

    Closed
    #168029025 303 41 0 0
  15. Added sidewalks and crossings. Added street lamps. Converted some buildings to houses.

    Closed
    #168026728 112 73 0 0
  16. Added sidewalks and crossings. Added street lamps.

    Closed
    #168024351 201 22 0 0
  17. Added sidewalks and crossings. Added street lamps.

    Closed
    #168023957 126 16 0 0
  18. Added sidewalks and crossings. Added street lamps.

    Closed
    #168023658 146 25 0 0
  19. Added sidewalks. Converted some buildings to houses.

    Closed
    #167982030 80 20 0 0
  20. Specify whether roads have sidewalks

    Closed
    #167932845 0 14 0 0