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More buildings & a bunch of validator fixes
Closed
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More buildings & a bunch of validator fixes
Closed
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More buildings & a bunch of validator fixes
Closed
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More buildings & a bunch of validator fixes
Closed
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More buildings & a bunch of validator fixes
Closed
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Fix coast
Closed
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Add Addresses, Fix missing/misnamed Highways, add driveways where addresses are ambiguous
Closed
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Fix a bunch of building polygons
Closed
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Fix a bunch of building polygons
Closed
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Play around with node simplification to de-node nodes along a line (extraneous nodes)
Closed
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This one was surprisingly painless, mostly 1:1 building=>address matches, a few TIGER corrections here and there
Closed
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8 Hours of hand address validation here, this was a complicated one! Also has a bunch of bad TIGER roads, misnames roads, more shoreline fixes and a bunch of node=>new way changes (like parks and beaches)
Closed
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Add a bunch of missing piers along side channels and addresses
Closed
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Update a bunch of mis-named roads, fix some more coastline I missed in the last pass and add addresses
Closed
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More of the usual
Closed
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Clean up the island coastline, add buildings, fix more TIGER!
Closed
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More road updates (TIGER data is kinda wonky outside cities I'm learning) add buildings/addresses, fix a bunch of more shoreline problems
Closed
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As usual, coastal cleanup, huge road renaming from TIGER 2015 and ARNOLD, buildings & addresses
Closed
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Fix misnamed streets, trace some missing buildings, add addresses
Closed
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Redraw entire coastline add buildings, fix crossing roads
Closed