Wulfmorn's Comments
| Changeset | When | Comment |
|---|---|---|
| 80764711 | almost 6 years ago | Thanks :) |
| 79596968 | almost 6 years ago | đ |
| 78105191 | about 6 years ago | No, I am using highly reliable official orthophotos. The goal is to remove all the Bing/Digital Globe offsets (which are significant in this part of the world) on all elements in the municipality. Currently working hard on the road network. |
| 78105191 | about 6 years ago | No no no, don't move the roads :) Its the buildings that are offset. I'm fixing all the roads first - then I'm gonna do all the buildings and all the other things as well. Long project. |
| 74652948 | over 6 years ago | Jag la för övrigt in en massa namn frÄn Ekonomiska kartan. VÀldigt bra om du korrigerar placering och sÄnt eftersom du verkar ha rÀtt bra koll pÄ à s-strÎke'. :) |
| 74652948 | over 6 years ago | TÀnk pÄ att platsnamn lagt pÄ hus syns vÀldigt dÄligt i kartan i förhÄllande til place-noder. NÀr du lÀgger namnet pÄ huset betyder det ocksÄ att det Àr sjÀlva huset som heter t.ex. VÀstby - inte gÄrden. Om du vill ha namn pÄ hela gÄrden Àr det bÀst (tycker jag) att sÀtta en node centralt pÄ gÄrden och anvÀnda place=farm eller place=isolated_dwelling och sen name=* pÄ den. DÄ blir dom lÀttare att se i kartan, och lÀttare att söka fram i karttjÀnster. |
| 74613471 | over 6 years ago | Ăng, (landuse=meadow) Ă€r mark som anvĂ€nds för slĂ„tter eller oanvĂ€nd Ă„ker etc. Det Ă€r förmodligen mer rĂ€tt om du anvĂ€nder "grĂ€s" (landuse=grass) runt husknutarna. |
| 73594749 | over 6 years ago | Hi. Use "landuse=grass" instead of "natural=grassland". The difference is landuse means its managed, natural means its wild. You can however use natural=wood instead of landuse=forest - for the same reasons. You also seem to have added some random triangular residential area polygons, and attached the corner of a building to an address. I will fix these issues for you now. |
| 73162226 | over 6 years ago | Opening hours har en egen syntaks. opening_hours=*
AltsÄ: amenity=community_centre + community_centre:for=juvenile |
| 72913677 | over 6 years ago | It seems you changed MjĂžsa from natural=water to natural=lake. This is incorrect and it caused the lake to no longer render. The tagging should be "natural=water" AND "water=lake". |
| 70597892 | over 6 years ago | Remember that cycleways and footways that cross roads should also be connected to them, provided they are at the same level. |
| 70203663 | over 6 years ago | I dont know what you did, but its taking me hours to fix. Please do not dissolve the multipolygons! |
| 70203663 | over 6 years ago | Hi, I am currently working on resolving the issues in this area, which I caused, somehow. |
| 66835849 | almost 7 years ago | The name is wrong (its Knapstad), and it has been tagged on the wrong feature (landuse=residential, should be on place=*). The name already exists on the correct feature. I will upload a fix. |
| 64788240 | about 7 years ago | you really should use the 's' key to give the houses perfect angles. |
| 56646940 | about 7 years ago | I think something went wrong here: node/5434229474
|
| 38102029 | about 7 years ago | are you sure you want this node: node/4081403321 to be highway=step? its a one of a kind tagging globally. :) |
| 58823793 | about 7 years ago | This node is a bit strange. Is it supposed to be that way?node/5607484650 |
| 55281055 | about 7 years ago | Hello. This node has a strange highway tag: node/2061384809. |
| 39836274 | about 7 years ago | Hello. This node has a strange highway tag. It should probably be "place" instead of highway, but i dont want to guess: node/4228121825 |