1. Added forest.

    Closed
    #79465336 1163 15 77 0
  2. Added forest.

    Closed
    #79464561 109 1 0 0
  3. Added forest.

    Closed
    #79464503 169 1 0 0
  4. Added forest.

    Closed
    #79464316 522 2 0 0
  5. Added forest.

    Closed
    #79464034 355 2 0 0
  6. Added forest. Difficult imagery here.

    Closed
    #79463806 1572 10 284 0
  7. Fixed up language tags per local convention. "Moved" a name into more specific tag.

    Closed
    #79461851 0 8 0 0
  8. Added wilderness huts

    Closed
    #79461236 17 4 1 0
  9. peak --> mountain_range

    Closed
    #79460856 0 2 0 0
  10. Added forest

    Closed
    #79460163 2553 10 571 0
  11. Added forest

    Closed
    #79457690 1891 3 0 0
  12. Added forest, lakes

    Closed
    #79456840 3361 36 61 0
  13. Moved a few peaks to highest ground nearby.

    Closed
    #79441540 0 4 0 0
  14. Added forest

    Closed
    #79441507 1290 4 49 0
  15. Rebuilt more CanVec wood polygons. They keep breaking when someone comes around to map industrial areas...

    Closed
    #79440940 10 4 11 0
  16. Rebuilt two CanVec wood polygons. They keep breaking when someone comes around to map industrial areas, hmm.

    Closed
    #79440846 2 1 1 0
  17. Split a massive CanVec wood polygon into two pieces. Hopefully that'll un-break at least two renderers I know about. (It did validate OK, but why torture the tools?)

    Closed
    #79440660 5 5 2 0
  18. Fine-tuned forest.

    Closed
    #79438935 240 2 0 0
  19. Added forest

    Closed
    #79438849 710 2 64 0
  20. Added forest

    Closed
    #79437527 1058 0 0 0