1. Tweaked road classifications. Merged identical adjacent road chunks (CanVec mess).

    Closed
    #86432490 0 56 100 0
  2. Bugfix. Bridge name != highway name.

    Closed
    #86329299 0 2 0 0
  3. Updated Sunchild Road (surface etc.), un-reversed highway name.

    Closed
    #86328967 1 33 47 0
  4. Removed name from river because already on waterway. Got sucked into redrawing some riverbank that was awfully CanVec.

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    #86323690 201 310 4 0
  5. Added / tweaked roads.

    Closed
    #86317030 46 5 2 0
  6. Tweaked landcover. Added tracks.

    Closed
    #86315139 157 14 2 0
  7. Fine-tuned landcover

    Closed
    #86314715 650 31 0 0
  8. May as well draw cliffs to make it clear WHY trail keeps fording the creek.

    Closed
    #86267520 14 0 0 0
  9. Fixed tiny bit of woefully inaccurate CanVec wood.

    Closed
    #86267482 13 8 5 0
  10. Added trail, etc. Named highway. Fixed sloppy imported data - it's important for river to be on correct side of trail.

    Closed
    #86267425 52 36 6 0
  11. Bugfix

    Closed
    #86087003 0 2 0 0
  12. Deforested pond, updated brewery name

    Closed
    #86086575 0 2 0 0
  13. Two names for a single ridge? Reduced to the single name in common usage, and joined trail ends.

    Closed
    #86015441 0 3 1 0
  14. Added / tweaked roads, tracks. Nowhere complete in this area.

    Closed
    #85831284 63 8 3 0
  15. Added / tweaked roads, tracks.

    Closed
    #85830406 306 32 15 0
  16. Restored railway=preserved. It's standard gauge, so not miniature. Also smoothed curves a bit.

    Closed
    #85781162 2 11 0 0
  17. Removed key bridge to match reality. Demoted nearby roads to match.

    Closed
    #85691819 0 5 1 0
  18. Added forest roads, trails, lake, etc.

    Closed
    #85665646 431 50 16 0
  19. Removed nonsense relation by blocked user.

    Closed
    #85659768 0 0 1 0
  20. Added forest roads, named Coalcamp and -Road.

    Closed
    #85659027 189 40 1 0