1. added roof above main entrance + splitted building and added a building part on the layer 1 +added a pedestrian area in the layer 0 (under the roof and under the building part) + connected the pedestrian area to the main entrance and to the service highwa

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    #68200230 10 5 0 0
  2. added footway name

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    #68181218 1 1 0 0
  3. Added cemetery name, added war memorial

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    #68181150 1 1 0 0
  4. added (main) footways in cemetery

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    #68178915 32 1 0 0
  5. added waterway=ditch on barrier=ditch way

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    #68177806 0 1 0 0
  6. added parking polygons

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    #68174498 2 0 0 0
  7. increased pedestrian area polygon precision (shape) + connected it to around zebra nodes + fixed attributes for transport platform

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    #68174439 35 11 0 0
  8. increased path position precision

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    #68172460 1 8 0 0
  9. added foot=yes attribute

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    #68167896 0 1 0 0
  10. added foot=yes attribute to track path in forest

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    #68167866 0 10 0 0
  11. added steps to connect townhall to pedestrian area

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    #68166647 2 1 0 0
  12. increased playground polygon precision, added grass polygon

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    #67988680 38 5 0 0
  13. increased path position precision

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    #67988616 8 6 0 0
  14. added missing footway path, increased path position precision

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    #67988571 10 12 0 0
  15. added tree

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    #67986935 1 0 0 0
  16. added hedge polygon

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    #67986923 5 0 0 0
  17. added main entrance and connected it to the path around, fixed parking highway service precision (position and oneway)

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    #67986896 16 7 0 0
  18. increased parking polygon precision, splitted highway entrance into two oneway highway + added footway path side access + added main highway service + subsidiary service parking_aisle + added hedges + added caddies shelter

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    #67986622 50 9 0 0
  19. added highway=footway attribute

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    #67919179 0 1 0 0
  20. added grass polygons, increased path precisions, increased building polygon precision, added entrance and connected it to the around path

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    #67918978 95 53 0 0