1. Add whether there are cycleways

    Closed
    #103663002 0 2 0 0
  2. Add path surfaces

    Closed
    #103661509 0 1 0 0
  3. Add whether traffic signals have sound signals

    Closed
    #103661505 0 1 0 0
  4. Add whether traffic signals have tactile indication that it's safe to cross

    Closed
    #103661504 0 1 0 0
  5. Add whether way is lit

    Closed
    #103661503 0 8 0 0
  6. Add whether pedestrian crossing has an island

    Closed
    #103661501 0 1 0 0
  7. Add whether there are cycleways

    Closed
    #103661497 0 7 0 0
  8. Determine road names and types

    Closed
    #103661495 0 1 0 0
  9. #Celbridge_wave2 adding more fine detail to our town and everything we see from the public ways using #mapillary

    Closed
    #103660412 0 71 0 0
  10. Add whether there are sidewalks

    Closed
    #103658787 0 7 0 0
  11. Add building and roof levels

    Closed
    #103658608 0 1 0 0
  12. Add path surfaces

    Closed
    #103658518 0 2 0 0
  13. Add whether pedestrian crossing has an island

    Closed
    #103658376 0 1 0 0
  14. Add housenumbers

    Closed
    #103658259 0 33 0 0
  15. Add powerpoles material type

    Closed
    #103658203 0 1 0 0
  16. Add whether there are cycleways

    Closed
    #103658191 0 3 0 0
  17. Add tactile pavings on crosswalks

    Closed
    #103658165 0 2 0 0
  18. Add crossing type

    Closed
    #103658162 0 1 0 0
  19. Add whether way is lit

    Closed
    #103658156 0 10 0 0
  20. #Celbridge_wave2 adding more fine detail to our town and everything we see from the public ways using #mapillary

    Closed
    #103656333 60 11 3 0