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landcover detals
Closed
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San G. Lipioni adjust buildings overlapping ways (many more to fix), remove aut0-layer tags where ways used to croiss buildings. NB It's actually 'for crying out loud' how poor the mapping is here.
Closed
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Agnone landuse/cover, residential/industrial areas, streetlamps, ways, crossings., updt Eni stagtion, buildings, fuels etc., bus stop power objects
Closed
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Agnone updt Q8 station, parkings, ways, restrictions, traffic signs, crossings, traffic signs, names per signs/bing, streetside trees.
Closed
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landuse/cover, ways/lay refinements, buildings, waterway, power objects.
Closed
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Rmv horse=unknown tags from paths, reclass to leisure=track since they're made for roller skiing.
Closed
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wood patches
Closed
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disconnect track from HV line
Closed
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landcover detials
Closed
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rock heaps
Closed
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landcover/use. Large prateria zone still WIP... more inner detailing needed.
Closed
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landuse/cover, buildings, power objects, ways/lay refinementsstreams
Closed
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complete unconnected stream, is intermittent.
Closed
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landuse/cover, buildings, power objects, ways/lay refinementsstreams
Closed
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landcover details, refine crude forest outlines, split along main road, inner detailing (WIP), highway lay refinements,
Closed
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Agnone street details, ways, names per signs/addresses, park, streetlamps. buildings/shape improvements.
Closed
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grassland in wwod, split landcvoer areas from road edges.
Closed
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add steps as way to steps area.
Closed
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Lipioni building shape improvements.
Closed
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San Giovanni Lipioni redo buildings shapes, split ways from their edges (NB Many more to do)
Closed