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Redist forest outlines to bring each below 1900 nodes, stream and grassland patch
Closed
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updt marked crossing tags
Closed
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connect duplicate footway nodes
Closed
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Resolve self intersection. Retag industrial to residential.. NB Need area outline work as crossing buildings.
Closed
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rmv not needed oneway tag from roundabout, add/updt vrs marked crossings, connect cyclewsy to crossing., tag where cycleway is on road.
Closed
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Resolve duplicate edge issue on pedestrian area. Add church roof details. Given the multiple different roof:shape styles mapped parts update belltower, 4 clock faces, spiier roof. Adds 2.74 mm delianation annually... soon Tower of Portogruaro.
Closed
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resolve foot routing and updt traffic sign to maxweightrating:hgv=7.5 t, udt crossing tags.
Closed
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Remove farmland MP relation as area was removed.
Closed
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merge too close vertices, split self intersecting way loop.
Closed
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resolve 1 way, multiple rings. Add forest inner detailing, buildings, ways while there.
Closed
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Rmv unneeded maxspeed forw/back on 1 lane way, non-oneway. just maxspeed suffices. chg class > unclassified due level conflictl. NB Signed as oneway one end, but tagged oneway=no??? Map farmland, picnic site while there. no dogs/mofa/moped signs for are
Closed
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motorvehicle access in ZTL zone is conditional
Closed
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noexit on close way ends, add/updt missing give way spots roundabout, make slight oval 'rounder'.
Closed
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Break up overlong forest outline in lengths prox 1000 nodes. Add more inner/outerr details v.v. farming e.o. Long ways,
Closed
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Break up overlong forest outline in equal lengths prox 1000 nodes. Add more inner/outerr details v.v. farming e.o. Llong way, reclass clearly motorvehicle emplyed way from path to unclassified. power cutlines through forest.. NB Many more to map.
Closed
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Break up overlong forest outline to equal lengths of prox 1000 nodes. Add more inne/outerr patches of grassland, farming e.o. Add long gated way.
Closed
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Meadow with parking in not inner to larger meadow. NB Vrs buildings on meadow need isolating such as with surrounding farmyards or residential or garden
Closed
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Resolve duplicate segment on scrub/farmland border, add farm patch, convertt scrub to simple polygon
Closed
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yard path inner to scrub
Closed
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make vineyard, rocky zone inner to wood
Closed