1. #maproulette Self-Intersecting_ways

    Closed
    #49600259 0 3 1 0
  2. #maproulette Self-Intersecting_ways - very funky boundary fixes (hope it's right)

    Closed
    #49600001 0 5 4 0
  3. #maproulette Self-Intersecting_ways

    Closed
    #49595140 0 1 1 0
  4. #maproulette Self-Intersecting_ways

    Closed
    #49595121 0 1 1 0
  5. #maproulette Self-Intersecting_ways

    Closed
    #49595107 1 3 2 0
  6. #maproulette Self-Intersecting_ways - deleted bogus landuse=wood

    Closed
    #49595087 0 0 5 0
  7. #maproulette Self-Intersecting_ways

    Closed
    #49595049 2 1 0 0
  8. #maproulette Self-Intersecting_ways

    Closed
    #49594941 5 1 0 0
  9. #maproulette Self-Intersecting_ways - fixed a bunch of oddly-shaped houses

    Closed
    #49594842 2 25 0 0
  10. #maproulette Self-Intersecting_ways

    Closed
    #49594807 0 1 1 0
  11. #maproulette Self-Intersecting_ways - deleted bogus residential area, there's already an apparently good one

    Closed
    #49594794 0 0 2 0
  12. #maproulette Self-Intersecting_ways

    Closed
    #49594729 0 1 1 0
  13. #maproulette Self-Intersecting_ways - remove very funky and seemingly bogus cropland landuse

    Closed
    #49594709 0 0 3 0
  14. #maproulette Self-Intersecting_ways

    Closed
    #49594639 1 2 0 0
  15. #maproulette Self-Intersecting_ways

    Closed
    #49594606 0 8 7 0
  16. #maproulette Self-Intersecting_ways

    Closed
    #49579484 0 2 0 0
  17. #maproulette Self-Intersecting_ways

    Closed
    #49579478 2 2 1 0
  18. #maproulette Self-Intersecting_ways

    Closed
    #49579464 0 1 1 0
  19. #maproulette Self-Intersecting_ways

    Closed
    #49579460 0 1 2 0
  20. #maproulette Self-Intersecting_ways

    Closed
    #49577745 2 2 0 0