1. Resolved a geometry issue with a building. #OSMChecks #BadBuildings #maproulette

    Closed
    #147275259 0 4 2 0
  2. Resolved a geometry issue with a building. #OSMChecks #BadBuildings #maproulette

    Closed
    #147275182 0 1 1 0
  3. Resolved a geometry issue with a building. #OSMChecks #BadBuildings #maproulette

    Closed
    #147275123 0 7 4 0
  4. Resolved a geometry issue with a building. #OSMChecks #BadBuildings #maproulette

    Closed
    #147275089 0 1 2 0
  5. Eliminated a sharp turn in a highway. #OSMChecks #SharpTurns #maproulette

    Closed
    #147274460 1 6 1 0
  6. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147274396 9 2 0 0
  7. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147274336 4 1 0 0
  8. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147274244 7 3 0 0
  9. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147274107 0 1 1 0
  10. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147273977 14 2 0 0
  11. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147273844 4 1 0 0
  12. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147273799 4 1 0 0
  13. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147273731 4 1 0 0
  14. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147273613 0 2 1 0
  15. Survey opening hours

    Closed
    #147273320 0 1 0 0
  16. Specify building types

    Closed
    #147273185 0 4 0 0
  17. Determine roads lane count

    Closed
    #147273171 0 1 0 0
  18. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147261964 8 1 0 0
  19. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147261938 5 1 0 0
  20. Convert graveyard nodes to areas - World #maproulette

    Closed
    #147261893 9 1 0 0