1. Doing some improvement of roads based on OSM inspectors errors after the address import.

    Closed
    #26081323 218 5 7 0
  2. Woodland.

    Closed
    #26061761 33 113 0 0
  3. Minor changes.

    Closed
    #26026028 1 3 0 0
  4. Adding smaller houses.

    Closed
    #26026005 38 11 2 0
  5. Combining node with closed way.

    Closed
    #26025830 16 1 1 0
  6. Minor corrections regarding addresses and imported nodes (with ass. streets).

    Closed
    #26025244 313 118 14 0
  7. Minor corrections regarding addresses and imported nodes (with ass. streets).

    Closed
    #26024565 80 56 0 0
  8. Minor polygon fix; not a building.

    Closed
    #26022417 1 13 0 0
  9. Tweaking details, adding buildings.

    Closed
    #26022343 193 125 17 0
  10. Adding areas and tweaking.

    Closed
    #26015474 154 80 11 0
  11. Fixing incorrect road tagging.

    Closed
    #26015034 0 2 0 0
  12. Adding some power lines, pitches and tweaks.

    Closed
    #26014878 110 18 1 0
  13. Liftgate for the road going 'up.

    Closed
    #26014421 2 1 0 0
  14. It's just wood.

    Closed
    #26014392 0 1 0 0
  15. Adding Nautå nature reservoir. God damned big.

    Closed
    #26014324 1400 0 0 0
  16. Adding private parking area; hard to guesstimate the roads entirely correctly.

    Closed
    #26013768 86 1 0 0
  17. Adding traffic islands.

    Closed
    #26013469 0 1 0 0
  18. Major changes in public transport, but also big changes at EVE airport - including parking isles and more yum-yum. Added detail to areas and fixed the roads of the two Airport Bus routes, however the stops are not v2 quite yet.

    Closed
    #26013291 154 207 34 0
  19. Adding internal park.

    Closed
    #26010955 15 0 0 0
  20. Correcting access to base.

    Closed
    #26010920 9 2 0 0