Mashin's Comments
| Changeset | When | Comment |
|---|---|---|
| 125429193 | over 3 years ago | But since there is a roof over the road and it has walls on both sides
|
| 125383674 | over 3 years ago | Please don't create duplicate data. This fairway already exists. |
| 125383183 | over 3 years ago | Hole numbers don't belong to the 'name' tag. You've been told that before. |
| 125383062 | over 3 years ago | Immediately stop deleting data! |
| 122869047 | over 3 years ago | Those water areas are clearly fake. Even in the latest imagery there is forest in their place.
|
| 123695313 | over 3 years ago | Here again. Please use multipolygon when there is a bunker inside a fairway. |
| 124276894 | over 3 years ago | 1) Please don't delete objects just to replace them with a worse and less detailed version.
|
| 125376968 | over 3 years ago | Please don't create "lollipop" extensions when there is a bunker inside the fairway. Please use multipolygon.
|
| 125377973 | over 3 years ago | Same here. You deleted a perfectly fine fairway and drew almost exactly the same shape in its place. |
| 125377846 | over 3 years ago | Hi,
|
| 125339478 | over 3 years ago | It seems you are right that the E Grand Street ends at house #19. I can see the same on [Stonington GIS portal](https://gis.stonington-ct.gov/ags_map/). I split the road and renamed the eastern half to Salt Acres Road. Thanks for bringing this to attention.
In iD you can split roads by selecting one of its nodes/points then right clicking on it and selecting "Split".
Happy Mapping! |
| 125339478 | over 3 years ago | Hi Andy,
|
| 84582047 | over 3 years ago | That's great, thanks! |
| 84582047 | over 3 years ago | I can also see the same issue in OsmAnd. After poking around it seems to me that the most likely cause will be that the boundary in this place is using a part of coastline (www.openstreetmap.org/way/41744416). This seems more like a bug on the OsmAnd side. We can always duplicate the way and use it to replace the coastline in the admin relations, but then that starts to smell like a mapping for renderer. Regarding the duplicate boundaries, back then I created one for every city (admin_level=9) and for every town (admin_level=8). It might not be necessary since all cities got consolidated with towns. All BUT one exception and that is Groton (https://en.wikipedia.org/wiki/Groton_(city),_Connecticut). So I just kept the "duplicates" for the sake of completeness and in case someone wants to query cities separately. |
| 125167503 | over 3 years ago | Hi, thanks for the nice edits. I am just checking if you are sure that those are tracks. Meaning that they can actually support movement of 4-wheeled vehicle. Some of angles also look too sharp for car turning.. |
| 125035570 | over 3 years ago | Ah right B and V are right next to each other. That was probably it :) |
| 125035570 | over 3 years ago | Hi Jack, is there any reason to keep all those houses as one huge multipolygon? |
| 124930275 | over 3 years ago | Great plan. If you want to see better through tree canopies you can switch to a different background imagery. Press B and choose 'Esri World Imagery (Beta)' or 'CT ECO Orthoimagery'.
|
| 124930275 | over 3 years ago | Great job! This area is looking amazing! |
| 110398400 | over 3 years ago | Nice. Thanks for the info! |