Mashin's Comments
| Changeset | When | Comment |
|---|---|---|
| 84582047 | over 3 years ago | I can also see the same issue in OsmAnd. After poking around it seems to me that the most likely cause will be that the boundary in this place is using a part of coastline (www.openstreetmap.org/way/41744416). This seems more like a bug on the OsmAnd side. We can always duplicate the way and use it to replace the coastline in the admin relations, but then that starts to smell like a mapping for renderer. Regarding the duplicate boundaries, back then I created one for every city (admin_level=9) and for every town (admin_level=8). It might not be necessary since all cities got consolidated with towns. All BUT one exception and that is Groton (https://en.wikipedia.org/wiki/Groton_(city),_Connecticut). So I just kept the "duplicates" for the sake of completeness and in case someone wants to query cities separately. |
| 125167503 | over 3 years ago | Hi, thanks for the nice edits. I am just checking if you are sure that those are tracks. Meaning that they can actually support movement of 4-wheeled vehicle. Some of angles also look too sharp for car turning.. |
| 125035570 | over 3 years ago | Ah right B and V are right next to each other. That was probably it :) |
| 125035570 | over 3 years ago | Hi Jack, is there any reason to keep all those houses as one huge multipolygon? |
| 124930275 | over 3 years ago | Great plan. If you want to see better through tree canopies you can switch to a different background imagery. Press B and choose 'Esri World Imagery (Beta)' or 'CT ECO Orthoimagery'.
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| 124930275 | over 3 years ago | Great job! This area is looking amazing! |
| 110398400 | over 3 years ago | Nice. Thanks for the info! |
| 124795152 | over 3 years ago | @David: What we are collectively trying to explain to you is that OSM takes an iterative approach. When the data are first time entered into OSM they might be somewhat inaccurate, but subsequent edits make them more refined and true to the reality. Purely deleting the data, as you are doing, does not improve anything. In JOSM you can fast create the multipolygon relation with Ctrl+B or update an existing multipolygon with Shift+Ctrl+B. (Though I think you have to install utilsplugin2 first) |
| 124795152 | over 3 years ago | Hi David,
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| 124233260 | over 3 years ago | It was actually just a normal pond. |
| 124146282 | over 3 years ago | Hi thanks for editing. Just a couple of questions. Why is it necessary to remove coastline tag from islands? Wiki says that it belongs there (natural=coastline).
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| 124041928 | over 3 years ago | Hi,
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| 123897352 | over 3 years ago | Also please don't add hole numbers into 'name' tag. They belong to 'ref' tag. |
| 123897352 | over 3 years ago | Hi,
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| 123360567 | over 3 years ago | You're doing an amazing job, thanks! |
| 123388958 | over 3 years ago | That building is actually still there, just tucked under the tree canopy. In iD editor press "B" and choose "CT ECO Orthoimagery (2019)" or "Esri World Imagery (Clarity) Beta". |
| 123338200 | over 3 years ago | Hi, the driveway is behind a gate or has a no trespassing sign, you can add a `access=private` tag to the driveway line. In iD this can also be done by going to "Allowed Access > All > private" |
| 123162923 | over 3 years ago | Ok, if you know that a driveway is not to be used for delivery or general traffic, then you can add `access=private` tag which should prevent routing software to navigate through that section. |
| 123105720 | over 3 years ago | Correct, if there is a physical island then the correct way is to draw it as circle, because the car can't pass through. But if the island is missing or is just painted then it should stay as a turning_circle node. |
| 122933727 | over 3 years ago | Hi,
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